productivity still on the very slow rise, but consistency possibly on a faster rise.
I've finally done another set of coloured linearts, at my standard-good level. It's been a year since I did the last lot and so very overdue really, as this is meant to be the core of my output and my general portfolio. But I've been grinding skills in other areas so you can see the improvement despite not having practised too much the colouring.
These WIPs started off so bad that I had to completely redraw the lineart before colouring. In the very early days I coloured the lineart as it was with no changes, and then I recently started to make more and more adjustments to fix errors and produce a much higher quality piece. And so the difference between my old works and my current level is enough that I almost can't accept any of the old work, it's just too bad in comparison now. In the future I might even start changing up the idea of the sketch itself rather than keeping the pose and clothing the same. But for now this is my new workflow.
I've included the old WIPs for comparison. It took about an hour per piece to redraw and colour, so not bad at all.




The last two are my favourites from this batch. I'm still struggling to figure out both where the shade is meant to go, and how to actually put it on the piece in the right places. But I'm relatively confident now that I can work to this quality which I believe is passable for the most part. Plenty of errors if you were to nitpick, but good enough that on a quick glance nothing stands out massively bad. At least, at my current level of analysis :P
I'm hopeful that I'll be producing more of these coloured works as I have plenty of WIPs lined up to process, and I'm confident enough with quality control that I won't have too many failures. So watch this space as I blast through my older works and hopefully get up to date with some of my really good sketches that are pending.
Why don't I just work from my best ones first? Good question :P
Mostly it's about making sure that I can work with pieces that are not at my best quality, fix them up and make something good from them. So when I'm working on a big project like a manga, I know that I can deal with difficult pieces or things that are hard to draw. Secondly it's just my preference to have a consistent workflow and to make sure each sketch gets finished because that was my original goal. And the more skilled I am, the better I can turn a low quality piece into a great quality piece.
Once I finally get through all my bad quality pieces, I'll get able to work on the good ones, and my focus can be more on raising the quality even more to make some masterpieces.