<frame> 230 lying #it_has_spcecial_body
pic: 34 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 35 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 5418 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 231 lying #it_has_spcecial_body
pic: 44 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 5418 w: 43 h: 62
bdy_end:
<frame_end>
https://www.youtube.com/watch?app=desktop&v=k-RVjI6VOWwhttps://www.youtube.com/watch?app=desktop&v=k-RVjI6VOWwwhatidsihfuashfisajdoisajdisap ccsioasiocsacsaec
<frame> 230 lying #atleajfimypcdidn'teexplode
pic: 34 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 72 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 35 y: 74 weaponact: 32 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 5418 w: 43 h: 62
bdy_end:
<frame_end>
<frame> 231 lying #pccouldexplodegooejfgiodfjsapidjspads
pic: 44 state: 14 wait: 30 next: 219 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 75 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 32 y: 74 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 5418 w: 43 h: 62
bdy_end:
<frame_end>
Hiroya Oku uses a 3d modelling program to produce the backgrounds (and also produce the character pose guidelines), so the software you choose will affect the art you can produce. It's essentially impossible timewise (let alone skillwise) to produce that level of quality by hand, especially in the timeframe of producing a manga.
I have the drive for all this, Idk what you mean by character pose guidelines and (let alone skillwise) to produce that level of quality by hand, especially in the timeframe of producing a manga.
What do you think I can do?