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Messages - Artyom

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Tips and Tutorials / 'Nobody tells this to beginners'
« on: January 10, 2015, 11:35:45 PM »
Found this touching and eye opening video that really connects to creators of any form.


All credit to Saar Oz and quotations of Ira Glass.

Develop Your Story / Re: Free Story Plots
« on: December 14, 2014, 06:01:49 AM »
Set in the future, a civilian use android who functions as a public servant is accidentally shipped to the nation's military. It mistakenly got mixed with a batch of 'combat' androids produced by the same company, and is sent to war. The android is armed but it's civil purpose denies it to take part in the conflict and instead accompanies a large group of  civilians and help navigate them through the war-torn country to finally find peace.

Tips and Tutorials / Re: Scenery Help
« on: December 14, 2014, 03:21:25 AM »
judging from the angle of view of the characters, a hill top would be drawn neat the top of the page or panel. To draw grass it could be useful to refer to  images and photos of grass as reference material. If you want to present a landscape, a simple way to draw grass would be drawing rows of 'grass blades' and leave gaps between them depending on the perspective. So the rows of grass would be drawn closer together when viewed further back in the scene (near the top of the page). It's difficult to explain how to draw grass from or near the top view, which the view of your draft seems to present. Photos of grass of such an angle from the internet can be very helpful. (Grass from the top usually looks similar to the texture of hair). The grass around the characters should be drawn pressed down and not straight with a cushion effect. Also try filling a grey colour scheme as it can help reinforce the grass texture.

General Discussion / Re: Posing + Shading Help?
« on: June 19, 2014, 03:49:09 AM »
The overall body proportions look correct and they fit the pose, maybe the chest should to be rechecked. If you know how shadowing works on 3D objects you can apply that knowledge to worn clothing. Shading should also focus on the creases and folds that a clothing produces. It would help emphasize the tightness of the clothing. As for the shading on the face, hands, and the human body, you could use a mirror reflection as reference to spot where the the shadowing happens when the body is shone by a source of light. But it looks terrific so far. Keep it up!

MR Pub / Re: Milestones
« on: June 13, 2014, 05:36:47 AM »
That sounds horrible hopefully the stress doesn't get you. Your time to taste freedom will come!

MR Pub / Re: Milestones
« on: June 13, 2014, 05:04:32 AM »

It's good to be back and freeeee!

Ok that sounds fine. The pre-workshop stage can be centred to discussions of story concepts then.

I was planning to have the "pre-workshop time" stage set before the workshop begins. It would give everyone time to prepare between the time groups are allocated until the workshop officially starts in the holidays. While the following ordered stages below are planned during the 1-2 months of the workshop. should we base the workshop on the schedule?

General Manga writer discussions / Re: Cliched Protagonists
« on: May 02, 2014, 06:44:27 AM »
Good protagonists usually have solid character development.  What motivates the character, at the start of 'episode 1', that makes him move from A to B is important . A typical drive for characters is when they feel powerless and helpless, and go on a quest to train and get stronger; this is what most action anime have been jumping the bandwagon for lately.  But it’s worse if there is no drive at all, meaning the character development doesn't even budge. So it depends on the type of goals that characters have, which shows what they can achieve in the story that woos the viewers.

@ GingerJoy: Kage suggested that  the we take 2 months for every group to create their manga, and the workshop doesn't start till the holidays so I think we have plenty of time :hmm:

@  DXDEVIL13: Welcome aboard! I'll let Kage know that you signed up as Writer 1!

The use of imagery language, as beige stated helps. Prologues if presented correctly, can give readers a taste of what's come such as the excitement or tension during the middle of the of the story.  A prologue that ends with a  cliff hanger can reel in readers fast.

Kage and I are still planning to keep Artist 1, Artist 2, Writer 1, and Writer 2 as the positions of each group. but I'm proposing a schedule so it can show how the workshop might turn out and what are the tasks performed for each position.

This is the proposed schedule only and shows what everyone in each group would be doing before and during the workshop.

Pre-workshop time:
Once participants are allocated into groups of four, they will proceed with discussing and plan their manga comics which includes things such as characters designs to the narrative of the story, and everyone in every group needs to plan before create their respective manga.

First stage: (week 1?) of the Workshop
After the discussion Writer 1,  completes a summary of the story which explains the plot, and writes summaries for the character's personality and profile. Artist 1 will design the character concepts and setting concepts. Artist 1 is allowed to use photographic imagery. Writer 1 and Artist 2 can help and discuss about the characters and the setting.

In this stage Writer 2 and Artist 2 can provide and help and assistance with their respective partners.

Second stage: (week 2?)
After Writer 1 has finished writing an overview of the plot and summaries of the characters, he/she will present them to Writer 2. Writer 2 is now tasked with writing a script based on Writer 1's story overview and character summaries. After Artist 1 has finished the character and setting designs, he/she will give it Artist 2. Artist 2 can make design changes if Writer 1 agrees.

Third stage: (week 2 and a half?)
After Writer 2 finishes the script he/she will pass it to Artist 2. Here Artist 2 will create a storyboard based on the given script and the character and setting designs given from Artist 1. During this stage Artist 2 will present an initial draft of the storyboard of the manga. He/she will present it with the entire group and the group members will discuss it. Here the storyboard will go through changes before the manga is finalized in stage 4. (Writer 1, Writer 2, and Artist 1 can assist Artist 2 for storyboarding as its a big task.

Forth stage (week 3 or 4?)
After Artist 2 has finished storyboarding, he/she can begin sketching/drawing/ inking the manga. Artist will draw the panels and the manga based on the storyboard that the group has finalized and agreed on. Depending on the difficulty of this task Artist 2 can allocate jobs or pages to Artist 1 or even Writer 1 and Writer 2 so the group can draw the manga together.

Fifth and final Stage (week 4 or 5?)
Once every group has finished completing their one shot manga, they will post it on Manga Raiders, probably on a dedicated topic, and everyone share opinions, constructive criticisms, or appraisals of each others work and can discuss their experiences.

We might allocate topics for each group for discussions during the workshop. Anyway what do guys think?

break Room / Re: Weastern Style Comics vs Eastern Style Comics/ Mangas
« on: April 28, 2014, 12:50:18 AM »
They have different styles but I think appreciating a variety is better as a whole. Western comics and graphic novels have colour, capable of bringing dynamic narrative in a short time, and have good flexibility. Eastern Manga, Manhua, and Manhwa, have a variety of genres, capable of establishing a variety of story plots, and are transparent in character development.

Starter Gallery / Re: Lair of things
« on: April 28, 2014, 12:14:29 AM »
That's one mighty happy gyarados:D

General Discussion / Re: Is there still a chance?
« on: April 27, 2014, 11:48:51 PM »
If you have a passion for drawing you will be good at it. All you need is practise and ambition. Everyone starts off small with little experience but along the way they practise vigorously to build up their skills because they want to be good at it. Prodigies are rare when most artists take time and effort to become better at drawing.  It may takes less than a month to years but you shouldn't give up since everyone started with inexperience and gain their skills through passion, effort and practise.

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