November 29, 2023, 01:12:54 AM

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Messages - Suuper-san

Pages: [1] 2 3 ... 493
1
Manga Talk / Re: Japan's first script writing competition
« on: November 26, 2023, 09:25:08 AM »
Ultimately someone's level can only be measured by what they produce. With art it's a lot easier to see where an artist is at, what skills they have developed and which ones need work. But with writing it's similar, skills such as realistic development, believable dialogue, relatable characters, good choice of words etc are all parts of writing that can be either good or bad depending on the writers ability. And all of which can be improved with practice.
But really one should have a good idea of their own level which comes by looking at your work objectively and comparing it to works that you really like.
But you can't put a number on it I don't think. It's quite subjective as well, for instance, if you're writing a children's book, you wont use a large vocabulary, but using children's simple language in a book for adults or older teens might be offputting. So the target that you're aiming at has to be considered as well.

Ultimately there's no one standard but you should have your own way of measuring the quality of your work otherwise you won't know how to improve or if you've even achieved your goal or not.

2
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 26, 2023, 09:19:24 AM »
welp missed a day already, going to leave it until after January as I'm up to my eyes in other stuff at the moment.

3
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 24, 2023, 12:10:43 PM »
thanks, yup would love to get to 365!

Days 2,3:




4
Manga Talk / Re: Japan's first script writing competition
« on: November 24, 2023, 11:24:51 AM »
yeah definitely change often does lead to improvements, but only up to the level you are at. A beginner aiming at an expert level is going to meet with frustration. So keeping in mind your level and stopping when you've done the best you personally can do, is what I meant.

That's some nice self examination Qs as a quality check.
In fact quality control is a useful skill to have where you can switch between your creative self and your critical self, like switching between writer mode and editor mode.

5
Manga Talk / Re: Japan's first script writing competition
« on: November 22, 2023, 01:43:49 PM »
What's interesting about editing your idea is that you may have different versions of an idea, but all are equally good, in different ways. So sometimes changing a detail doesn't necessarily make an idea better or worse, it just changes it XD

In a similar vein, it's good to know when to stop editing, when you reach the maximum quality plateau that you're capable of reaching. If you're aiming above your skill level you will find you will constantly be making changes but never getting any better. So being aware of your limits can help with getting stuck in an editing loop.

6
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 22, 2023, 01:38:30 PM »
thanks, yeah I've generally got a good diet and exercise and also generally I'm balanced in everything, the fact I got past 250 days streak shows that I've been relatively stable, just gotta catch the super off days so they aren't so bad.

anyways, after a little deliberation, I'm restarting with a new art style that I'm going to try and develop.
As stated previously, but as a reminder to myself, the target is just to draw anything in my comfort zone.

Day 1:


7
Manga Art Gallery / Re: Rusinstein's Illustrations
« on: November 21, 2023, 02:30:43 PM »
ah yeah to be honest I did wonder if the pages were compressed for financial reasons XD
that being the case you did as good as possible, and especially working with a raw script that's a lot of figuring out what panels show what content, and constructing the flow of the comic all by yourself.

deciding on panel and page content varies massively depending on both the genre of the story and your own artistic style, as some artists focus on very small details/actions, which adds more realism but takes more time to tell a story, whereas others focus more on facial expressions/emotions etc. So there's a lot of layout variation for even the same story.
My personal advice although not fully tested, is that each panel should have impact in that it is the most of something compared to the other panels. So if a character is sad, you make them really sad, if they are jumping, you stretch their body so they are jumping with all their might. It makes emotions and actions pop more than just drawing things "normally", even if it's technically accurate.

I've been meaning to get more photo real life study done as well, but just fitting it in with all the other art is always difficult XD

8
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 21, 2023, 02:22:56 PM »
for an art piece I think the Ghibli style works well, but as you say, for a comic style it is quite simplistic so maybe harder to show emotions.

yeah the site goes down every now and then, probably server issues or something but it's always come back so far XD

well, I've had a really bad last couple of days, had a minor mental breakdown from stress from a few different things. Bottom line was I wasn't getting enough sleep and it had compounded until I was exhausted, and I hadn't noticed because I was pushing myself harder to be productive regardless of how I felt. So I'm keeping an extra careful eye on my sleep pattern from now, although it was something I thought I was being fairly careful with, just gotta be aware if I'm pushing myself too hard.

So I've lost this streak unfortunately.

I'll probably restart tomorrow, although now I have my daily routine of tasks which has been very successful, I'm thinking I might not need this project anymore, since I have a much better level of daily productivity which for the most part has been working very well.

9
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 17, 2023, 04:42:48 PM »
Day 259: back to full power again but super busy


10
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 16, 2023, 11:46:15 AM »
Thanks! It's still hurting but I can move around a lot better now.

couldn't post yesterday as MR was down again

Day 257,258: pretty happy with today's one for 8 minutes it turned out pretty well. Thinking my manga style will be something similar.




11
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 14, 2023, 01:12:08 PM »
Going to have to take a pass today I've injured my back pretty badly lifting something at a bad angle, did it yesterday but early this morning couldn't even move because of the pain. Running on painkillers at the moment. Bit annoying because I've been on a good roll with productivity lately but I'll recover soon enough.

12
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 13, 2023, 03:36:27 PM »
Day 256: on top form for productivity again. looking to be a good week I'm hoping.




13
About 40 days since the last piece and finished the next one!
Definitely on a roll.
What has helped is that I've worked on it almost daily, but only for about 5 mins at a time. I think all the stopping and starting added to the total time for the piece making it 3 hours long, but ultimately for 5 minutes a day, not too shabby eh?
(I actually opened it 25 times according to my logs, making it an 8 minute average session time)
As always, plenty I could have done better on, plenty I probably missed from the request, and plenty I've learned for next time.
I'm pretty sure the rifle hand pose is wrong for one, it's probably meant to be around the stock, not a pistol grip. I realized too late to fix it but it doesn't stand out as too wrong hopefully.
Shading as always is quite difficult as I haven't done too many high level pieces and so my experience is just too low XD
The image came up a lot brighter than I drew it, not sure why, maybe my graphics screen has a lower brightness maybe, can't say I've noticed it before.
Original request by Chronos, here



So just one request remaining from this thread, and another loose one that I never added to the queue, and I'm done for good.

14
Manga Art Gallery / Re: Rusinstein's Illustrations
« on: November 13, 2023, 02:19:57 PM »
once again a fabulous art dump, some really great works here. and unlike my art, all finished pieces!!!!!

the last two artworks I think are great the samurai one and the upside-down one. While all your shading is very good the samurai one looks the best, at a glance it has a similar colour/shade balance (no idea what you call it) to a photo I think, very believable shading.
The hair on the upside-down one, also very good as well.

And fabulous manga pages!
Do you have a panel by panel script/descriptions or you're working with just raw script? either way a fantastic job with the poses and action etc.
I think there could have been a bit more variation in the closeups/long-shots and posing perhaps, but that might have been how it was commissioned. Also manga page composition is a hella difficult thing. Having a lot of panels per page can make it hard as well as each panel is the equivalent of a small illustration level work. so more panels often is more work.
Hoping to see more manga soon :D

15
Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: November 12, 2023, 03:18:29 PM »
Day 255: doing better again


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