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Author Topic: Guardian Deity 3D Development  (Read 3561 times)

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Offline SaiHawkeye

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Re: Guardian Deity 3D Development
« Reply #15 on: May 18, 2011, 04:42:50 AM »
The dirt on the arena you start out on does have a terrain dirt but the second arena on the other side has dirt that I textured in Blender3D. It was an experiment to see how the model would come out if I made the whole thing in Blender.

Here is an updated version with the 2D plane limitation scripts in place. You will see that movement is restricted so that the characters will actually hit each other but the character can still rotate. I will have to write up a new movement script later.

Windows Only: http://saihawkeye.com/GDFighter2.zip
I'm back~~~

Offline eldritchmaestro

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Re: Guardian Deity 3D Development
« Reply #16 on: May 18, 2011, 08:33:03 AM »
You actually know the exact script for making such movement? Cool.

I'll be waiting to see it.