Ah, I can't remember a supertramp, and I didn't remember Coryn's name, I only recognized him due to his Urahara sig that was present back then as well. : D
Thanks, well, I can't say I have been working hard at it, I actually thought I would never work on it again while I was knee deep in other jobs not-related to it, which is why I kept wondering if one day I'll ever get to work on it again.
Here's a photo from my fishermen in Gulf of Alaska job, I was literally looking out into that ocean, thinking my future as an artist was pretty much over, and during my free time then, I took my final, unknown graphic novel, and was slowly uploading it to webtoons(2018), the only thing I had to do was reformat it for that style, so when ever we hit land for a day or two, I'd spent my free time doing that, before we went back out to sea for like 5 to 6 days.

These are the last times I was active when it comes to graphic novelish stuff.

I picked 3D as my new career, since I felt someday I could somehow combine it with comic type stuff, which became the theoretical method I tested out last month with my new work. It was either that, or tell the story through a game.
Well, I can't keep it up unfortunately, this was a hail mary attempt if you will. IF I get one of the top ten spots, then yes, I'll have the funding to keep going, but if not, I won't be able to do this again until I save up enough money, which could be at least a year or two minimum till my next webtoon.
Yeah, it will be interesting to see what people do with 3D for comics. I do know 3D has been used in backgrounds for manga for a few years now, but not for characters at least(except to sketch over like in the vid below).
https://www.youtube.com/watch?v=RuWpou1XTK4&t=220sI did see a mangaka using a program called DesignDoll in a similar manner, basically used in place of preliminary sketches.
I wanted to take my technique further, to make a detailed 3D model in the style of 2D with the line art already done. Then do touch ups in 2D to make it look better.
Oh I wrote all that before reading you say the same thing, lol. X D
Ah, those problems you mentioned where only present for 3D models in the mid 2015s or from lesser skilled workers.
It's not that 3D models can't do it, it's that they require a lot more work to be as expressive as a 2D model. Arc System Works latest work, Guilty Gear Strive, overcame those obstacles, with models that move and stretch expressively, the way 2D animation would.
As I said, 3D meshes have always been capable of stretch and bending in a cartoony way to mimic 2D, but it's just x10 more work to pull off, and for an animation studio, before wasteful of time and resources, so they most likely just left the models looking static than to put in the work that would put them in debt.
For me, I technically did combine 2D with 3D, especially to fix up Winra, who's model took 2 days to make, so her model lacked the ability to make expressions or bend correctly, while Blazer's model took a week and a half, and could do a lot more, so his 2D editing was minimal(although nearly all his flames I drew in 2D, as seen in this vid.)
https://twitter.com/theefenders/status/1550765030311878657(don't judge me for my music choice, lol).
Thanks, glad you enjoyed the comic, yeah that is one of the advantages of 3D, I don't have to worry about getting foreshortening right now more, I definitely messed that up sometimes in 2D. I was better off using my academic side of my brain to learn 3D than rely solely on whatever part of my brain handled those calculations...
Yeah, something I did uncharacteristically was not use enough close ups, it's funny since I used close ups often when I drew in 2D, but in 3D, I kept having the camera keep it's distance, and very few times doing close ups, I do have a close up shot of him that I cut from the comic(due to size constraints, we could only upload 100 files, which I found out too late, and my comic was 160 files total in it's original form) that I ended up using in one of the unused thumbnails of Blazer.

Thanks, I felt like I could do fight scenes well with all the fighting manga I've read in my life, lol. Thanks regarding the attack names and powerups, yeah, I'm heavily influenced by shounens, lol.
And here's the 2018 series, that I uploaded in alaska(I only uploaded half of it, the other half is still waiting to be reformated.) If you want to compare it to my 2022 work.
https://www.webtoons.com/en/challenge/the-rebel-knight/list?title_no=207778