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Author Topic: Vio's Visual Novel Pet Project  (Read 2534 times)

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Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #45 on: March 07, 2018, 10:18:48 PM »
Here is an update version of the previous WIP of MR Pub. I'm debating myself if I want to add some more tonight or wait till tomorrow.

Some notable changes are the bar counter, cushions, counters under the shelves, 2 boards, and doors with push handles(?) plus a window.

Feel free to add any suggestions you may want to see in the pub. :thumbsup:


Offline Coryn

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Re: Vio's Visual Novel Pet Project
« Reply #46 on: March 07, 2018, 10:43:59 PM »
Barstools, some beer taps. Can't have a pub with nothing on tap after all.

Will review stories upon request. My latest arc: http://goo.gl/KYgsfF

Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #47 on: March 08, 2018, 06:05:37 PM »
Here's another updated version with what Coryn suggested. No design bar tabs come to mind, unless MR, somehow, got alcoholic beverage sponsorships that I wasn't aware of.

I might start playing around with the base colouring, or extend the image outtwards to show how the outside will look with the objects and such inside through the window. IDK. :hmm:

« Last Edit: March 08, 2018, 06:07:45 PM by Vio »

Offline Coryn

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Re: Vio's Visual Novel Pet Project
« Reply #48 on: March 08, 2018, 10:16:15 PM »
Don't you know? We get all the best brands: Wudwiser, Piller, Ann Sadams, Buiness, and Costers

Will review stories upon request. My latest arc: http://goo.gl/KYgsfF

Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #49 on: March 08, 2018, 10:22:14 PM »
Sorry, but I only know and drink one type of beer.

Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #50 on: March 09, 2018, 02:27:32 PM »
Here's  base coloured version of the Pub. I'm trying to go with a wood colour theme for the warmth.

I don't have the greatest skills when it come to designing and decorating. So, if anyone has an opinion to improve the bar, feel free to say anything. :thumbsup:


Offline Coryn

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Re: Vio's Visual Novel Pet Project
« Reply #51 on: March 09, 2018, 03:03:55 PM »
Maybe some hanging lamps? And is that a thing or a mirror?

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Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #52 on: March 09, 2018, 03:14:22 PM »
Quote
Maybe some hanging lamps?

I do want to put up some lamps or fans on the ceiling. I'll have to draw another angle of the pub to show what's above. I might show what the pub looks like from the bartender's view. :hmm:

Quote
And is that a thing or a mirror?

If you're talking about what's in between the bar shelves, that a TV.

Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #53 on: March 11, 2018, 04:16:20 PM »
I'm going to try and tackle some rough designs of what the streets of MR looks like. For those who may have not read the cannon guide, the city is made up with hundreds to thousands of skyscrapers and is surrounded by a wall with a sand desert beyond. MR Tower is the tallest with other skyscrapers shrinking in size from farther distances. 

The city is split up in four sections with the middle being Central Administration / MR Tower, like in the following picture below. Not much details in the road system other than being used for races and buses.



As always, feel free to add in suggestions and comments on what you think the place should look like. I'm always looking for new point of views to improve this project. :thumbsup:



Offline Coryn

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Re: Vio's Visual Novel Pet Project
« Reply #54 on: March 11, 2018, 05:53:41 PM »
I offer that there's a lot of green space, with trees and shrubs and all that. Especially as you get farther out from the center and the size of the buildings decrease and become 'older'

Will review stories upon request. My latest arc: http://goo.gl/KYgsfF

Offline Coach Fro

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Re: Vio's Visual Novel Pet Project
« Reply #55 on: March 11, 2018, 09:11:12 PM »
Why do I feel like MR City also has a recreational park somewhere off in the distance?

Why do I feel like MR City has just about everything?
Messatsu...



Offline Coryn

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Re: Vio's Visual Novel Pet Project
« Reply #56 on: March 12, 2018, 09:58:14 AM »
Multiple parks are a must, as you always need to be able to throw and opponent through a tree at a moment's notice.

Will review stories upon request. My latest arc: http://goo.gl/KYgsfF

Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #57 on: March 12, 2018, 05:38:25 PM »
I haven't thoroughly examine Ren'Py enough to know if it can simulate a battle scene; if it can, how well does it do to the limit. :hmm:

Offline Vio

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Re: Vio's Visual Novel Pet Project
« Reply #58 on: March 12, 2018, 10:01:09 PM »
Looking at the cannon guide, I notice it doesn't go into detail about what the city theme is. For example, is the city modern, futuristic, slightly futuristic, etc.. I was looking at some cities and building other artist have drawn when I came to the picture below. This is comes close to what I think MR City looks like, but I was wondering what does the city looks like to other members?

Artist: tomaknights
Source: https://www.pixiv.net/member_illust.php?mode=medium&illust_id=10582302


Offline Coryn

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Re: Vio's Visual Novel Pet Project
« Reply #59 on: March 12, 2018, 10:08:31 PM »
I've always seen it as being sort of modern/futuristic. Like all of the great cities of the world, kinda rolled into one, with a futuristic finish over it. Nothing overly futuristic, since it's sorta meant to emulate the real world. I guess if you watch a movie with "near future blank city", that'd be it.

Will review stories upon request. My latest arc: http://goo.gl/KYgsfF