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Author Topic: Cover Art Design Help  (Read 454 times)

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Online Forlorn Serpent

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Cover Art Design Help
« on: October 05, 2016, 04:11:04 AM »
I will post some cover art that i've been trying to do, but I need some help. I'm not asking for a completed cover art, just a rough draft that I can use to create a cover.

DEATH DO US START
Spoiler
Notes: I've been trying to blend the girl from the ring with a comedic twist. That is why I wanted to have her do a heart sign with her hands as she stalks through a dark room. My version sucks. I can't seem to get the angle right.
Here is a picture of her if you want to use it.
Spoiler

NO I IN TEAM, REALLY!
Spoiler
Notes: I have no idea for this one. Maybe a world on fire with Dr. Killall and Vici standing on top of it. Something retro would work.

LLUEVE SANGRE
Notes: I wanted just a shot of the casino, maybe? Or i will attempt to do the girls in front of Akeldama singing on stage as they look at us. Like they are welcoming us to the room.
« Last Edit: October 05, 2016, 11:21:02 AM by Forlorn Serpent »

Online Forlorn Serpent

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Re: Cover Art Design Help
« Reply #1 on: November 13, 2017, 10:09:08 AM »
So here is my attempt for Llueve Sangre Cover art. It is just two people standing next to each other. I know, not original at all. I gave up on being creative  8)

Spoiler

Offline eukocar

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Re: Cover Art Design Help
« Reply #2 on: November 13, 2017, 04:30:45 PM »
looks good!


Offline KeanFox

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Re: Cover Art Design Help
« Reply #3 on: November 13, 2017, 05:32:01 PM »
I think your anatomy is good. and the designs are cool for the type of stories you making.
What do you need help with?

Online Forlorn Serpent

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Re: Cover Art Design Help
« Reply #4 on: November 13, 2017, 07:48:48 PM »
@eukocar thanks. I just feel it’s missing something.

@keanfox what do I need help with? Everything  :(

Llueve Sangre is set in a casino, prison, small city. I want to add some element in the background. Also, did I mention they are succubus!! The cover just features the first two introduced characters but I don’t like the empty background. I tried illustrating the casino, failed. I tried adding playing cards or poker chips, failed. I dressed them up as casino girls, failed because they don’t actually work there. They just live in the casino.

I’m wondering if I should add a shadow of a demon behind them.

Offline devola

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Re: Cover Art Design Help
« Reply #5 on: November 13, 2017, 08:49:07 PM »
Maybe something like a simple gradient and/or texture on the background will help it pop a bit more?

If I had to suggest anything, I would say establishing a good color palette to use and sticking with it will help with consistency. Right now there is a lot of white on white, and a lot of colors only show up once. It sort of makes everything feel a bit disjointed. Having higher contrast tones and using some more reddish (but not deep reds) tones may help a bit.

I think the colors on the title itself could use some work, I'm not really feeling the teals and yellows. It aesthetically comes across as less casino and more candy shop to me.

In terms of visual hierarchy, I assume you want the characters to be the focus of your title? I would actually make the title card itself much larger, and place it behind the characters so that some of the character's heads are kind of obscuring it. Then maybe have a strong light cast on the characters that also illuminates the title card behind them while casting some succubus shadows onto the wall behind them. You can even get a bit creative here if you want and have the shadows being cast frame the actual title or something.

The wall itself could just be a simple alleyway wall or you could try something more casino-esque. Not sure if any of these ideas may help but as it stands right now it's a functional but rather unassuming cover.

Here are some color palettes from various media sources that might give you some inspiration:

(this one has kind of a tacky color scheme but I usually think purple velvet, blue tones and reds when I think of a casino and this one great mixture of cooler tones)
https://i.ytimg.com/vi/D4FiKJGh-iI/maxresdefault.jpg

(These are from the casino stage in Persona 5, this particular area is great at showcasing the really gaudy nature of casinos with the overblown purples and lots and lots of lights everywhere. Persona 5 has an excellent color palette to steal from if you're looking to nail that casino aesthetic. You could also try reds/blacks since those colors remind me of roulette wheels)
https://abload.de/img/amarectv2017-04-0417-urltk.png
http://www.512tech.com/rf/image/Pub/p8/512Tech/2017/03/23/Images/160915_P5_PS4_1_screenshot.jpg

(A similar cover idea to yours I think, might help to look at this one. Particularly the way the title is slightly off center, asymmetry makes things like covers more interesting and it might be worth it to try skewing your title off to one side more in order to balance white space better)
http://archiecomics.com/wp-content/uploads/2016/06/BV1-TradeDress.jpg

(Not much to say about this one, just thought I should mention it. This is a fantastic cover and I can't really say why it's related to yours because spoilers but it showcases how a strong color palette can help really bring a cover together)
https://lh3.googleusercontent.com/-AvnhRh47YN4/TYlBM5NetkI/AAAAAAAAAIs/DDq8mKtWDRc/s1600/Catherine.jpg

Sorry if I'm giving bad advice here, I should look into what Llueve Sangre is actually about but at a glance this is what I came up with. Hope this helps!