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Author Topic: Unnamed RPG Story  (Read 4959 times)

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Offline Lumaria

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Re: Unnamed RPG Story
« Reply #15 on: May 26, 2015, 04:35:28 AM »
To put blunty....use your own creativity, we only steer you in the right direction such as if the idea has some gaps or holes.
Stop playing victim....you know what you did.

Offline Monok

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Re: Unnamed RPG Story
« Reply #16 on: May 26, 2015, 05:41:50 AM »
Lorenx, what you have said makes me feel like you are missing an important part of what Miles is talking about. And that is that the story is based around a group of DnD gamers, where dice is an integral part of the gaming experience. For example, in 3.5 ED you pretty much use the dice to do every little thing. That is why Miles has been trying to incorporate the dice.

Personally though I feel that the dice part would detract from the actual story, slow things down, and make people lose interest. I believe the focus should be more on the skills, and the way people can suddenly do things that they couldn't before, and to varying levels of skill, rather than them having to roll dice every time they swing their sword or fart.

Offline Miles Montgomery

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Re: Unnamed RPG Story
« Reply #17 on: May 26, 2015, 10:30:32 AM »
I was going to use the dice for skills. I'm trying to figure out for battle. I was thinking that they roll an attack once at the start of combat to see if their attacks might crit and then roll their damage once and that's how much damage they'll do every attack.

What do you think?

And yes, as Monok says, since they're trapped in a tabletop RPG game, it revolves around dice. You roll dice for skills, attacks, and damage. And to increase your health at each level.

Offline Lumaria

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Re: Unnamed RPG Story
« Reply #18 on: May 26, 2015, 02:28:45 PM »
Not exactly... game of life and zathura uses spinner. You can incorporate different methods than the conventional tabletop to make a good story. Firth off, although DnD seems to be the inspiration, doesn't seem to confirm that is the game their playing.

I'm simply saying, think outside the box. I did not miss the point.
Stop playing victim....you know what you did.

Offline Miles Montgomery

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Re: Unnamed RPG Story
« Reply #19 on: May 26, 2015, 02:47:24 PM »
They're actually playing Pathfinder which is kind of like DnD 3.5.

Offline Lumaria

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Re: Unnamed RPG Story
« Reply #20 on: May 26, 2015, 03:40:34 PM »
So basically this is a fanfic.

You could be more original and invent your own game
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Offline Miles Montgomery

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Re: Unnamed RPG Story
« Reply #21 on: May 26, 2015, 04:14:34 PM »
Not really a fanfic. Slayers is based on DnD and it's not classified as a fanfic. Then again, it's not using dice.

Offline Monok

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Re: Unnamed RPG Story
« Reply #22 on: May 26, 2015, 05:08:38 PM »
Game of Life and Zathura are not Tabletop RPGs, they are board games. And american styled ones at that. Very simple. And many things are based on DnD and not considered fanfic. It would only be FF is they were using classic DnD characters like Drizzt. DnD is just a mechanic, the worlds created while playing are completely your own. It is nothing like playing a board game or an online RPG, where you are confined by the rules and the setting. With DnD (and in this case Pathfinder) you are confined by the rules, but the setting can be anything.

Thinking back on the dice. For very important things it could work. I remember from Wheel of Time that from time to time one of the characters would start hearing dice in his head, and then when something important happened they would stop. Lemme see if I can find an excerpt.

Quote
"The largest palace he had seen yet filled one entire side of the square, all domes and spires and colonnades three and four stories above the ground. The other three sides mixed great houses with inns and shops, each as white as the next. A statue of a woman in flowing robes, taller than an Ogier, stood on an even taller pedestal in the middle of the square, one arm raised to point south toward the sea. There were only a handful of people walking across the pale paving stones, and no wonder in that heat. A few were eating their midday meal on the lowest step of the pedestal, and pigeons and seagulls flocked about fighting for scraps. It was a picture of tranquility. Mat did not understand why he suddenly felt the dice rolling in his head." (LoC, Ch. 47).
The stately innkeeper introduced herself as Setalle Anan, though her hazel eyes had never been born in Ebou Dar. "Good my Lords... " Large gold hoops in her ears swayed as she bowed her head equally to Mat and Nalesean. "... may The Wandering Woman offer you her humble accommodation?"
She was pretty despite a touch of gray in her hair, but Mat watched her eyes. She wore a marriage knife hanging from a close-fitting necklace, the hilt set with red and white stones nestling in her generous cleavage, and she also had one of those curving knives in her belt. Still, he could not help grinning. "Mistress Anan, I feel like I've come home."
The odd thing was, the dice had stopped rolling in his head
« Last Edit: May 26, 2015, 06:13:15 PM by Monok »

Offline Miles Montgomery

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Re: Unnamed RPG Story
« Reply #23 on: May 26, 2015, 08:53:44 PM »
I want to incorporate the dice but not to the point where it's so incessant that the reader gets bored and/or annoyed and quits reading.

Offline Lumaria

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Re: Unnamed RPG Story
« Reply #24 on: May 27, 2015, 12:39:49 AM »
again, i'm suggesting, open your mind and change things up. if dice is too difficult and doesn't feel natural, you don't have to. but again, i am suggesting you make this story more "original".


regardless if thats what your main concern, it should be.
Stop playing victim....you know what you did.

Offline Monok

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Re: Unnamed RPG Story
« Reply #25 on: May 27, 2015, 12:53:18 AM »
Had a thought for you Miles.

Maybe, what is it is, instead of the 'players' needing to 'roll' dice, they are in fact more like pawns, or living miniatures, and the gods are playing the game and rolling the dice. So every now and again, when really important stuff crops up, you can cut to a scene of the gods/higher beings moving miniatures around on a board and rolling dice for their action, and one of them keeps picking up monster figures and placing them in front of the characters.