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Recent Posts

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91
Comics and other Gallery / Re: Miscellaneous Arts and Sketchbook
« Last post by legomaestro on October 14, 2019, 04:04:35 AM »
That does sound feasable indeed. Too bad I lost all energy to even do that. I'll try it as I head for the 3,000 point.

You have a golden idea there for sure suuper. Seriously, I need to see how you break down things a bit. I need that order rn haha.





























92
break Room / anyone know how to design papercraft
« Last post by comets on October 14, 2019, 03:32:58 AM »
manually?

i know the final look i want to achieve, in illustrations...
how do i get the design/blueprint on flat papers?
93
Collaboration (Art Exchange) / I'll draw your request in this inktober
« Last post by danielsega on October 14, 2019, 12:00:43 AM »
I have a bit of time and i saw other raiders doing it. It looks fun, so I'm gonna give it a try. 
94
break Room / learning kanji, hangul, hanja
« Last post by comets on October 13, 2019, 11:44:09 PM »
there's sentence, grammar, vocabulary, writing, like

so many.

how do u even keep learning?

it seems humongous to master or, even use at daily business?

i mean, a child definitely cant just write a to z,
and i am so old now i still cant memorize the periodic table

like, why?
why is it so hard to possess?
is it so that it's worthwhile to own?
easy come easy go?
hard to come hard to go?

help.
95
General Manga writer discussions / how do i
« Last post by comets on October 13, 2019, 10:09:17 PM »
i like adachi mitsuru, that guy who write monster, that comic thing called bleach, one piece, kamen rider,
komi san komyushuu, bandai toys that hinge joint and stands and ball joints that dont fall off,
drawings of propeller and drills, making cool stuff with just play doh, playdoh that dont smell like candies,
square enix stuff that dont suck like valkyrie profile, xenogears

and well

how do i write and get alot of those amount of money.

especially write.
make amazing shapes.

like bandai shodo shokugan goku that have hinge abs
or ultraman rosso toys that have hinge hands
or gundam gage-ing that are ready play with that clicking joints
or rahamu's frederica strike witches papercraft.


all these magical stuff.
and there's only one asobi asobase
and there's no oscar for it.

how.

how do u even design gunpla.
96
Welcome Center / Re: Hello all! New here!
« Last post by RobinVie on October 13, 2019, 07:48:07 PM »
Wow that's a lot of thoughts

Quote
But the thing about getting nervous and anxious is that once you get experience in the same situation it stops happening and you gain confidence.
Yeah I get quite nervous when other people watch me draw, or do work of any kind to be honest :P

Quote
"more successful artists than myself", they didn't see us as amateurs, they saw us as one of them.
That's real nice.

Quote
I still can't put my art buddies at ease and make them feel like I see them just like I see myself because they have this exaggerated idea of my success, so in those situations it's a bit awkward. Around random people it's indifferent.
Yeah drawing around people that are not artistic at all or not as skilled as you does result in a lot of "wow you're really great" and "I could never draw that good", which does feel strange when it's people you know. In that regard I would prefer it be strangers saying it :P

Quote
So i'd say it's one of the best things to do for offline networking.
Yeah you're not the first that I've heard that from. I think it's very different from the way I want to network and the type of work that I want but it's not a bad thing for sure.

Hmmmm well you've given me a bit to think on, hopefully I can get over my nervousness and draw more in public.

It's a lot of thoughts yea! You're bringing up interesting topics tbh. Speaking of which there's 2 types of networking imo, offline and online.

Online is way more competitive and people tend to do it for the passive income (from pantreon, gumroads, etsy, society6/redbubble, amazon merch or wtv it's called, youtube, twitch, skillshare etc. ) , this way they build a huge network and are basically hired because of their social status, instead of their actual work. I wish I could do this, but I can't keep social networks and handle a lot of people at the same time, it just doesn't work for introverts tbh (I don't mean shy people, shyness can be overcome, I mean actual introverts since you basically have to sell your image and persona online).

Offline is less competitive, and there's 2 subtypes, local or worldwide. Locally is what I previously mentioned with the coffee shop example, just get in touch with companies and businesses in your area, make a small studio maybe, and live from that niche. This is what most people end up doing from experience. The upside is that it's really stable and you don't need to be moving around. This makes it possible to have a social life and relationships. The downside is that you have to talk to people a lot and sell your "product" in person to people that aren't even looking for it initially but past that it's pretty okay. You also have to do a lot of different things that you might not like, like logos for example, which is the reason why I don't like this method personally. Doesn't matter where you live, there's always work involving art, even 3d, I didn't realize this until way later on. The reason you can't do this online is that local businesses tend not to have websites for some reason, so you'll be missing out on a lot of them.

The worldwide subtype is more difficult, and it requires a big investment. You have to go to events like the ones I mentioned, thu and ifcc and make connections within the industry. This way you basically get jobs everywhere, they can be remote or in studio. The benefit is that you don't need popularity like the online type, you don't even have to have your work posted, most of us don't, and because you know people in person they will give you absolute priority over others, you're actually applying for companies on the spot, so they can see you working in person before even hiring you, this gives them reassurance over hiring someone online. The downside is that it's really bad for people that have a lot of personal relationships as you'll be moving around a lot probably. It's perfect for introverts, the only contact with people you have is basically in those events so it doesn't "tire you out".

I'm one of those types of people, I basically have no personal connections outside of work colleagues because handling a lot of people tires me out, which sounds kind of sad but it isn't. It's just a different way of living. I feel it's a bit ironic because a decade or so ago, it was actually the opposite, online was the best for people like me, but nowadays that changed because the internet is now the most popular thing in the world. So while I initially worked online I changed it to working through offline means as it's easier for someone like myself.

I think all of this goes back to what I said in the other comment about knowing yourself as a person. The way you go about approaching networking doesn't matter for success because you can have success in either type, but it matters a lot in terms of being healthy. I have some colleagues that don't understand this and are unhappy because of it. I'll give an example of one of them, this guy is so engaged online that it's messing up his life, he's depressed and says that art was a mistake all the time, it's a lot of pressure to post stuff everyday and answer comments (he even hires people to answer his comments and manage his accounts). He could have worked in another way and it would be more healthy in his case. But because it's not really obvious that you can work through offline means (I still see a lot of people commenting on reddit that you have to be popular online to get jobs and it's really unfair) he chose a method that didn't suit him. I know people that are 100% happy working online, they live to be popular, he's just not one of those people, nor am I.

Realizing what matter of approaching it suits you as a person is incredibly important and it's not always obvious. Fortunately it's not set in stone you can find by trial and error.

Regarding the getting nervous part, it's just a matter of getting used to it. You probably feel that way because you feel you're not good enough yet. When artists feel that way it tends to lead to lack of confidence, art blocks, spending a lot of time on a single piece, having strokes in their work that aren't clean, etc. I believe that once you get all the basic fundamentals to a certain degree that automatically disappears, which means that your fundamentals probably aren't solid enough.

There's no science to it, so I'm saying all of this from personal experience and watching others, but that seems to be the case most of the time. Let's say you're not used to rotating objects in perspective or slopes, I for example, suck at it and make a whole mess which is why I use 3d to block in environments, otherwise I can't keep track of all the extra vanishing points for each rotation, when I have to draw traditionally I just wing it by intuition tbh. But if there's someone looking at me doing that, I'll feel nervous 100%.

That's just because I'm not confident enough in it, and there's actually a reason for it! In school no one ever told me that I could use more vanishing points or even create them outside the horizon line (besides specifically the 3 point one), so I learned that way too late and only complicated my learning process, I literally thought for years that perspective was just the 1,2,3 point ones, and that's all I needed to know, I remember that I asked multiple times to multiple teachers "what if the planes aren't parallel and I need to rotate an object" but never got an answer to that question until years later after working in multiple companies , also why I agree that art schools are a waste of time but that's an entire different subject  ;)
97
Manga Art Gallery / Re: Hati's Inventory
« Last post by Hati on October 13, 2019, 04:24:30 PM »
@suuper-san
@TheClayMaker

Thanks you guys ^^
98
Develop Your Story / Re: Clay's Untitled Story
« Last post by Action Animation on October 13, 2019, 03:40:12 PM »
Has alot of potential the concept alone has my intrest  ^^
-Action
99
Develop Your Story / Clay's Untitled Story
« Last post by TheClayMaker on October 13, 2019, 03:08:39 PM »
During my hiatus, I've been brainstorming an idea for a new story. I have a general idea of where I want to go with it, but a lot of the specific details are still in progress.

Basic Pitch:
Ten years ago, nine warlords ravaged the Terrace, destroying many villages and killing thousands in their pursuit for world domination. Now, the land is at peace, and each of these warlords now kings in their own right. However, a boy named Finn has been inspired by these warlords and the stories of their conquest, and thus he has set out to begin his own campaign to be sole ruler of all nine kingdoms.
100
Manga Art Gallery / Re: Divided Lie Gallery
« Last post by TheClayMaker on October 13, 2019, 02:53:31 PM »
I really like your art style. Can't wait to see what else you make.
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