January 21, 2021, 02:38:21 AM

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


If you have Login Problems Use the Login in Top Menu Bar

If you have a problem registering here, Leave a msg at our FB Page >> Here.

Plz Don't use Hotmail to Register. You might not receive Activation mail. Use Other free mail provider like Gmail or Yahoo.

Messages - Suuper-san

Pages: [1] 2 3 ... 409
Comics and other Gallery / Re: Miscellaneous Arts and Sketchbook
« on: January 20, 2021, 02:14:38 AM »
ahhh the legendary slumps. been there done that. I wish I could share my anti-slump methods but they're mostly mental things. Like learning to unfocus on things that aren't art related will improve focus in art.
I would recommend rather than trying to figure out how to "focus better" or whatever, look instead for the things that are causing the issues with the focus. In other words, remove every obstacle that is causing the slump and the slump will no longer be there. That way of looking at problems has always worked better for me so I thought I'd mention it.

and good work on the regimes. slowly but surely gets it done.
depending on your schedule maybe try and have a specific time of day when you always do a bit towards them might help. For me I wake up at 4:45am now and the peace and quiet is perfect for a couple of uninterrupted hours. And because my day hasn't started yet there's very little distracting me.

General Manga writer discussions / Re: Writing Log
« on: January 16, 2021, 11:24:35 AM »
@Coryn ahh definitely no worries there, I hope. what I mean is just to loosen myself up and get used to expressing myself loosely first (even that is difficult!) and then get tighter and tighter with adding the detail. I'm not aiming at perfect plots or anything like that in the slightest, more like learning to just not be embarrassed about seeing my ideas written down I think ahaha :P In terms of sketches, it would be a super rough scribble.
Sort of just playing with plot points like children's building blocks at the moment, learning how to stack them and not have them fall over. I have a relatively solid plan of how I'll develop my writing ability so it's not me being tentative about writing, it's more a (very slow) controlled decent into the deep end :P And of course my own blend of learning methods unique to me :D

and sometimes you have to get away from it all on a vacation and just do nothing at all :P
I've been both very productive and not productive at all art-wise on holidays so there's benefits to both.

General Manga writer discussions / Re: Writing Log
« on: January 15, 2021, 07:33:08 AM »
I don't know if it will keep up, but I managed 30 minutes of writing.
In my own WIP obsessed way I'm working on writing short random chapter synopses, to first get used to writing a correct flow of events, and then I'll start taking those ideas and filling them out more. An exact as possible workflow to my art WIP method :P

break Room / Re: The Gunpla Thread
« on: January 15, 2021, 06:02:40 AM »
my dad isn't keen on water slide decals, they definitely like to wander around :P
from what I've seen on YouTube there's tricks for making them stick better, and well, tricks on pretty much every step you can imagine :D

great to see the projects coming together!
and I think it's really cool to see how interests can be intertwined like this, anime and craft.

Manga Art Gallery / Re: Suuper's manga (+digital and 3D)
« on: January 15, 2021, 05:45:56 AM »
Half monthly report

It's been a bit of a slow start for me despite my massive momentum, juggling other life stuff and sorting thing out.
I'm averaging 5 hours a day so still high but not epic level high.
Also I had an ill patch where I didn't draw for a couple of days at all, laid up in bed. Was dreadful for the artist in me :/

I finished off my first set of random manga pages. I'm probably not aiming for 1000 of these, more 1000 rough layouts, but ideally I still need to get a high number out otherwise it's not realistic to think that I could manage a weekly manga.
There is no shading on this set, that's partly because I wanted to produce an example quality that was easy enough to repeat for the manga project that I'm working on at the moment. But the next sets will have shading because that's good practice. I'll probably try out different types of shading and copy other artist's styles to get a hang of what I'm doing.
So without shading, the total time taken to make a manga page at this consistent quality is 3 hours 9 minutes average. I'm hoping that I will pick up speed as I get used to drawing stuff and also as my style stabilises further, because really I want it to be lower than that. I know it's difficult but I've always liked a good challenge :P
I'm thinking upgrading my workflow will give the best performance improvement, but without my art skill being higher it wont be able to handle it :P


I'm working a lot on resolved sketches at the moment, and this is forcing me to finalise details and proportions, something which I am not too used to. It's very good practice and it's giving me a lot of things to work on, in some ways it's helping to shape my own style. It's also very good practice for my manga pages as this is a necessary step to increase the detail and accuracy level in preparation for inking.
One major difference is that there are backgrounds in quite a few (less than half still but getting there) of the sketches now. This is good practice and it's getting me used to doing proper work outside my comfort zone.
Overall this stage has improved quality and proportions, as well as a lot more detail which I am trying to add, like props and items, as well as BG.
And partly because of the added detail, and also because I putting more effort into this stage rather than just winging it, the time per sketch has gone up massively to 30 minutes. Slightly annoying but since I am putting more time into my art lately it's not really an issue, but I'm hoping it will speed up again soon.


Another skill that has improved is my ability to fix up the concept even at the resolve stage. Part of my masterplan involves cutting out unnecessary steps and so it's good to see that I can adjust sketches at this late stage. Really the issue is that sketches, even at the same level, have a variance of quality, and some are good enough to be resolved straight away and others need improvement first. I dont think this can be helped, some days you just have a good flow or a good idea and that will make the sketch stand on it's own. other times you're tired or whatever and your sketches are more standard and uninteresting.

Here's a before and after GIF to show how a sketch gets improved. Some stay the same, which is just my inability at this point in time to improve it, but others manage to get spruced up which is nice.

I think that's all for now, I've got a bunch of stuff to catch up on and I intend to have this month, and this year, to be a really good and productive one. Still unsure about what direction I want my art to go, like how I will make money off it, but that's something to worry about later.

Comics and other Gallery / Re: Suuper's non-manga art
« on: January 15, 2021, 05:22:05 AM »
First set of inked hands
I'm doing a fixing layer in between the concept (previous post) and the final inked. So far it's very 50/50 on quality. If you look at them zoomed out they are quite stable but zooming in, the fingers dont quite have that detail that I'd like. But for a first set at this level of detail I'm basically quite happy. If the hands in my manga came out just as good I'd be delighted :P

Also more resolved figures. 550/1000. It doesnt feel like I've really put much effort into it so to see the count at past the halfway point is a bit bizarre. Just goes to show little and often gets it done :P
Like a few of my projects now, I'm moving into a more definite solid line style, which is faster but also helps me to be more decisive with my lines and get away from the chicken scratching sketch style that I'm so fond of.

Traced manga pages.
I really should be doing slightly more of these because it's really helping with improving my hand/eye coordination to the next level, as well as being relaxing as it's just tracing ahaha


General Manga writer discussions / Re: Writing Log
« on: January 08, 2021, 03:34:27 PM »
Ugh too soon Coryn!!!!!

MR Pub / Re: Happy New Year MangaRaiders!!
« on: January 08, 2021, 03:32:31 PM »
2020 was certainly a mess, although personally I made the most of it with doing lots of art, it didn't necessarily go great for everyone. And we're not out of the woods as far as Corona goes.

Anyone got plans or resolutions for 2021?
I'm doing a heavy manga project for most of the year so that should make or break me for going pro I think. Other than that I want to kick off some of my own writing projects to turn into manga one-shots and the like.
That and I'd like to gather a bit of a following on social media, but that's possibly something that can wait until I'm better at art, partly just because managing social media takes away a lot of learning art time.
I'm pushing a lot of my projects and regimes back into full blast to crack away at my art skills and fill the gaps that have formed from my crazy workflows.
If I manage to keep up my massive output from December then this year I should double if not triple my entire art experience, which should be enough to push me into being a "good artist"

Welcome Center / Re: Hi! Newbie here
« on: January 07, 2021, 07:39:59 AM »
the more you think about it you realise there there are pretty much no limits to anything , except in your mind :P

Manga Art Gallery / Re: Morgan's Art and Critique Thread
« on: January 07, 2021, 07:31:32 AM »
B4 is the size which is drawn on for manga I think, but it is reduced down for final printing, so you won't need 600dpi for the larger size.

A decent compromise is around A5@450dpi. I use A5@300dpi at the moment and the quality seems OK for my level.
The only reason to take into account printing size is that you dont want to produce work at a higher quality than it will ever be viewed at (including on the screen), and thus waste time.
The exact size of manga varies depending on which publisher and series, 4koma are typically exactly A5 whereas your Bleach or One Piece is a bit smaller, I think it's B6 size.

Manga Art Gallery / Re: Morgan's Art and Critique Thread
« on: January 06, 2021, 03:51:25 AM »
Each artist will vary as to what zoom they prefer to work at for producing consistent work.
A higher zoom generally means higher accuracy but you can also increase your accuracy by increasing your focus.

Looking at it traditionally, a manga artist will use paper that's at least twice the dimensions of the final print.
Roughly equivalent to drawing on A3 to print on A5
(That's just from memory)

But really, whatever produces the quality you want, in a timeframe that you want, is the zoom you should use. It doesn't matter if "everyone" does it a certain way or not if you can do it your own way just as good.

PS you are working at a large image size, what size will you be printing at? because at 300dpi even A4 isn't as big as your current canvas.
Reducing the canvas size is a good way to control the detail level as it will get pixelly when you are zoomed in too close.

Manga Art Gallery / Re: Morgan's Art and Critique Thread
« on: January 04, 2021, 03:04:02 AM »
Ahhh I see
that's a lot of time to be putting into each page. I'm still working out my generic manga page style so I can't say how I compare, but I definitely don't take that long to do a page. You can see my non-rendered pages in my last post in my main manga art thread. They took roughly 2.5 hours to get to that stage.
I understand your reasons for practising anatomy at the same time, but I would recommend separating your "practice" from your "actual" work. I mean practice anatomy first on it's own as a warm up or something, do some figure sketches, and then do the manga without putting more detail into the pages than is necessary. Partly because the figures in manga are always partial so you dont get to practice the full body anyway, so it's not too effective.
Honestly I think you're above me in terms of skill so I can't tell what to suggest, other than trying to improve the efficiency of your workflow to improve speed without trying to rush.

break Room / Re: Career Advice
« on: January 02, 2021, 02:25:48 PM »
@Keanfox funny you should say it's a gamble because I've been calling it that more and more myself lately.
and you quit games too huh? it's a hard choice but worth it with the time you gain in return.

If it's for money, there are far better easier ways of making money.
Sad but true :/

MR Pub / Re: Chit Chat 2021
« on: January 01, 2021, 04:09:52 PM »
I mostly was drawing ahaha
Had an early night but didn't make a difference as the fireworks kept me awake :/

Manga Art Gallery / Re: Echo Archives
« on: January 01, 2021, 04:07:43 PM »
Oh it's totally possible I have no doubt about it. I'm working on my own traditional sketch looking digital style, but it's a background project at the moment.

For adding textures, consider a texture brush with an amount of randomness/jitter?
That way there is no repeating texture over large areas.

These were my attempts, although I tried to create a paper texture as well.

That must take ages to get the hair render if it's line by line. I'm impressed :P

Pages: [1] 2 3 ... 409