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Messages - geassstudio

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1
Develop Your Story / Looking For Feedback For Part 1 Of My Magic System
« on: December 31, 2018, 01:36:21 PM »
Here's a new draft I've been working on for the magic system for my story that involves a magic system utilized by shaman. I'm looking to create a shaman power system that provides an alleyway for characters to present their abilities and powers as reflections of themselves and their personalities, but most importantly to maintain a narrative aspect of self-reflection and a journey of personal evolution since the focus of the story is on shamans. I'd appreciate some feedback, advice or suggestions that would greatly improve on what I have so far.

What is a Shaman?

Spoiler
Shamans are individuals who communicate with spirits to use magic against evil yokai and other spiritual threats. To become a shaman, one must have undergone a Calling, a rite-of-passage involving spirit orbs visiting and offering certain individuals experiencing sudden extreme illness due to psychological trauma, to become one. These individuals, should they accept the role, will awaken their soul, allowing the increase in mana to treat their illness, marking the start of their journey; the path to spiritual self-realization.

Another method exists known as a Baptism which involves an experienced shaman unleashing a powerful spell on someone else to stimulate and awaken their soul. However, this method is much more dangerous with rare success rates. The result of failure could potentially lead to crippling or killing the subject.

What are Souls and Mana?

Spoiler
Mana is the building block of all life and magic drawn from the Great Spirit. For humans, souls provide a source of mana and life, and when they die souls disperse into mana and return to the Great Spirit. I'll go in greater detail about souls later in another post.

What Are Orbs?

Spoiler
Orbs are elemental spirits who act as extensions of the Great Spirit. Orbs often appear like light particles to normal humans and shine certain colors whenever used depending on their respective elements. For example, Fire Orbs shine red while Water Orbs shine blue. There are two types of orbs: Nature Orbs and Guardian Orbs.

Nature Orbs: spirits born from nature such as plants, mountains, soil, rivers, natural phenomenon, and etc. Nature orbs often appear animal-like.

Guardian Orbs: spirits bound to objects or places of worship. Guardian Orbs often appear humanoid due to being born from the wishes and desires of humans.

What Are Mediums?

Spoiler
Shamans are divided into four classes based on the practiced medium. Whichever class one falls in depends on their soul and heritage.

Animist: Animists are shaman who tame beast and creature familiars to assist them in combat and other tasks. Some familiars specialize in unique abilities. For example, spiders can create threads from silk, and an octopus can create ink. Most Animists hail from the Western Forest.

Mage: Mages are shaman who mix dances with martial arts to perform magic. Most Mages hail from the Eastern Mountains.

Meister: Meisters are shaman who wield weapons and tools to perform magic. Most Meisters hail from the Northern Tundra.

Warrior: Warriors are shaman who shapeshift into the elements. Most Warriors hail from the Southern Desert.

What Are Prayers?

Spoiler
Prayers are ceremonial magical actions shaman perform to command the elements by bargaining with orbs for mana. Once shaman harness the orbs' mana via a medium, they are finally able to cast a prayer. The costs depend on various factors such as distance, power level, and duration of the prayer. Because every person’s soul has an affinity towards one of the four elements, shaman generally seek out orbs who match their affinity. Though shaman are not limited to a single element and may have efficiency in two or more, they must first master their affinity.

There are four main types of magic with each corresponding to a specific purpose and type of emotion. As such, magic can be stronger or weaker depending on the state of mind of the shaman and their affinity. The underlying lesson in learning the elements giving shamans a better understanding of themselves to create better versions and affinities relate to the challenges in their lives they face.

Fire Magic: Fire Magic allows the user to manipulate heat and flames. Users of this magic can use different branches of flames with each characterized with color and unique property. For example, red flames are destructive while yellow flames are healing. Fire magic corresponds with the trait of passion and is weakened by guilt.

Water Magic: Water Magic allows the user to manipulate water and its various states. Water magic corresponds with the trait of truth and is weakened by lies.

Earth Magic: Earth Magic allows the user to manipulate earthen materials such as rock, sand, and dirt. Earth magic corresponds with the trait of stability and is weakened by fear.

Air Magic: Air Magic allows the user to manipulate air and wind. Users of this magic are capable of creating air blades, utilizing sound and, in addition to supercharging air particles to create electricity. Air magic corresponds with the trait of intuition and is weakened by illusion.

2
Manga Art Gallery / Re: Geass's Gallery
« on: January 28, 2018, 12:15:13 PM »
Man I remember there's someone called Greenbull. Looking forward to the reveal. Looks great!

It's been a long time since Oda mentioned his/her name in the manga. Hopefully we'll get the reveal in the next arc after Whole Cake Island

3
Manga Art Gallery / Re: Geass's Gallery
« on: January 27, 2018, 12:00:41 PM »
My idea concept for Admiral Greenbull in One Piece


4
Manga Art Gallery / Re: Geass's Gallery
« on: January 27, 2018, 11:59:05 AM »
That makes sense. Thanks for the tip

5
Manga Art Gallery / Re: Geass's Gallery
« on: January 25, 2018, 08:46:39 AM »
Drawing of an older Sarada Uchiha I made last night

6
Manga Art Gallery / Re: Geass's Gallery
« on: January 22, 2018, 11:16:27 AM »
One of my pen drawings I made recently. It's Chopper from One Piece.


7
Tips and Tutorials / Re: What's Your Process For Environment Concept Art?
« on: January 16, 2018, 01:00:38 PM »
I try to think what the story needs and find references that relate to it but not looking for exact references though.  Sometimes if i can picture the composition in my mind i just skip references.

I don't quite get the "what the story needs" part. Can you share an example or case to help me understand a little better?
So if your story takes place in a castle then you would look up castles and you would want to find references on outside and inside of castles.  You might add some of your ideas to the castle which is where it starts to feel like pure creativity but in reality you used a base and added stuff in.

So if I wanted a certain key location in my story to be based off of the Leaning Tower of Pisa, it'll simply help to look up pictures of the ins and outs of the the Tower of Pisa but as a foundation really.

I just really like how in Legend of Korra the buildings in Republic City are basically buildings you'd find in real world places like New York added with an Asian aesthetic twist with their roof styles. It's such a simple yet effective way of getting across a fantastical place but for some reason it's just not getting through to me when I'm sketching ideas which eventually leads me to putting too much unnecessary time and effort on one thumbnail on account of me being over-analytical and over-critical about things.

8
Tips and Tutorials / Re: What's Your Process For Environment Concept Art?
« on: January 15, 2018, 08:12:35 PM »
I try to think what the story needs and find references that relate to it but not looking for exact references though.  Sometimes if i can picture the composition in my mind i just skip references.

I don't quite get the "what the story needs" part. Can you share an example or case to help me understand a little better?

9
Tips and Tutorials / What's Your Process For Environment Concept Art?
« on: January 15, 2018, 10:48:10 AM »
Hey guys. I'm interested in hearing about your process in conceptualizing art for key locations and settings in your stories? Do you use references, purely your imagination, etc? And how do you know when you've figured out the perfect look and feel for those places?

10
Manga Talk / Re: Boku no Hero Academia
« on: January 15, 2018, 10:42:54 AM »
Bakugou developed in such an endearing way  :clapping:

11
Manga Art Gallery / Re: Geass's Gallery
« on: January 13, 2018, 09:30:08 AM »
This was my attempt at crossing the characters Naruto Uzumaki and Steven Universe. Somehow it turned out to be a chubby Izuku Midoriya


12
Manga Art Gallery / Re: Mahlua's Lair of Drawings n' Stuff
« on: January 11, 2018, 11:05:47 AM »
I can totally sense of hint of Kingdom Hearts with those Sora like pants lol but good work with Brucey. As far as constructive feedback goes, I think it would look even nicer to lighten up the dark brown splotches on his fur to ensure the line art doesn't get lost cause I really do love the ink work.

13
Manga Art Gallery / Re: Geass's Gallery
« on: January 11, 2018, 10:59:55 AM »
Here's a concept redesign of one of my favorite characters from My Hero Academia, Shouto Todoroki. His character is what actually inspired some elements to one of my story's main characters.


14
Manga Art Gallery / Re: Geass's Gallery
« on: January 10, 2018, 09:45:10 PM »
Thank you! Late last year I've been really deep into improving my fundamentals and I guess it's been paying off quite well. I've also come across SlamJam's stuff too. I love the progression in improvement with his new stuff compared to his old stuff.

I'll definitely be posting more stuff down the road.

15
Collaboration (Art Exchange) / Re: Who Wants To Color My Character?
« on: January 10, 2018, 09:41:11 PM »
Cool design. I read Dog Days last night, it very interesting. Are you going to be the artist for it?

Thanks and appreciate you reading Dog Days. I'm actually not gonna be the lead artist for the story. I'm more interested in focusing on the writing the story and world. As far as designs go though, I'll be drawing up some concept art and doing the inking.

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