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Topics - legomaestro

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Members Manga / Swords Like Gods
« on: April 15, 2018, 08:15:45 AM »
Synopsis: Two swordsmen travel an apocalyptic wasteland in hopes of creating a safe haven for any survivors they find. Things happen.








MR Pub / Steal The Orb Time Travel Game
« on: February 13, 2018, 12:23:38 PM »
I need 5 Beta testers for this, otherwise it might get too insane if we add more.


Okay Raiders, here goes an experimental game of experimental games.

There is a special Orb (suspected Dragonball) that is locked up in a tower located in a heavily defended sector of MR called 'Spectretown'

For some reason everyone can time travel in this part of the city. Your aim is to steal the orb and escape before the other raiders stop you - stopped you or will have stopped you.

Confused? Me too. I don' even know if this'll work.

How to play

1. Make a post as detailed or brief as you'd like to steal the orb.

2. Edit your post and only your post in order to counterract the thefts or attempts by other Time Travellers.

3. Make sure that you read all the previous events in the time line in order to have your character react accordingly.

4. Every updated post that follows the flow of the newest change in the game counts as 1 Cycle.

- Is it more advantageous to come late into the game? In the middle? Who knows?
- Are detailed posts better in locking other people out? Or is being short and sweet the best way to react quickly? Who knows?


Cycle 1

Quote from: legoh

Legoh chuckles "Too easy."

walks up to the orb and steals it.

Quote from: legoc
Legoc knocks Legoh out, "Seriously? You just walked up to it like that?" He runs and hides in a corner somewhere

Cycle 2

Quote from: legoh - edited again

Legoh decides to wait instead of going to steal the orb. "Bastard won't get me now" He says

Quote from: legoc - edited
Legoc knocks Legoh out, "Seriously? You just stood there waiting and doing nothing?"  He runs and hides in a corner somewhere

Cycle 3

Quote from: legoh - edited again

Legoh decides to get a tank and rolls up to the orb, waiting for the annoying catman to appear

Quote from: legoc - edited
Legoc steals the orbs and runs away before Legoh can even react, "Too slow, sucker!"

Develop Your Story / The Fall
« on: February 01, 2018, 07:11:35 AM »
I need to flex my writing muscles in any way possible. So what better way than to make some MR Canon? This may or may not be a short story depending on how fast I abandon it or not. I need to finish the other ones that I started, but really at this point I just need momentum rather than always stressing about what I haven't done yet. So here goes nothing. (I'll move this to Creations if I finish it.)

[Decrypting Classified files]

[Operation: Revengers]

The Fall

"Hold the line." Sai said calmly, his dual wielded pistols singing a chorus of death to the spam ninjas.

"What Line!?" Doodler swung her broadsword and cleaved through a mass of jumping ninjas. Even as they dissipated into destroyed html code more came to fill the place. There were enough of them to darken the sky. 

There was a roar of a sniper rifle, and a bright flash as a light-based spell stunned the hoard, and in the next minute after some more desperate shooting from Sai and slashing from Doodler, the spam ninjas were eradicated.

Doodler coughed and stabbed her broadsword into the dark sand.

"That was too close."  Toasty said, walking over with his 50. Cal sniper rifle over his shoulder.

"We're just tired." Monsterful sighed as he walked over to them.

They were standing in a massive desert . The sand was black and glittery, above them was a vista of stars and spinning galaxies. A completely clean look into space without any clouds or atmospheric distortions to hide the view. It was an awing sight, but in a sombre, dark sort of way.  They were far from The City. Very far.

It seemed appropriate for the wretched situation.

"Are Nair and Lego still out?"  Sai asked, scanning the horizon for any future attacks.

"Yeaup." Toasty nodded towards two unonscious forms in the sand, "Hasith and Co. Are going to kill us."

Sai smirked, "I thought we all agreed we're going to kill you first. Let's just get back home. "

"Nope. I'm resting for a moment."   Doodler said.

The raiders themselves - moderators to be more specific - weren't in good shape. They were all battered and bruised in one way or the other. Hair ruffled, dried blood on their lips. Their clothes were made of Mysias thread of the highest calibre, but even it was starting to tear. They'd been through countless battles in their long trek back to The City. 

There was a groan as Lego finally gained consciousness. Toasty walked over to him and offered a hand,

"Welcome to the land of the living."

"Guh." Was Lego's reply, "What did I miss?"

"Oh, just about a thousand spam ninjas. It was pretty epic."

"You lucky bastards." Lego grinned. His right eye was swollen shut.

"It's amazing how many you see hanging around trolls." Monsterful said.

"Yeah well, misery loves company." Sai said.

Lego balled his fist. "More than getting knocked out by cannon fodder, it pisses me off that we didn't get at least one of them. And whoever that traitor is I swear ..." 

Sai held up a finger, "No point in worrying about that now, Lego. Your mission failed. That's what got you guys in this jam in the first place. And make no mistake, you guys are in trouble. But for now, gather strength and focus on the task at hand. "

"Roger, roger." Lego grimaced and sat down in the sand. He just stared at the ground, hanted.

Doodler and Sai exhanged glances, and then walked off a bit from the four raiders. Toasty began checking his anti-material rifle while looking around.

"Should we even tell Co and Hasith about this?" Sai said in a low tone.

Doodler shrugged, "They're strict about rules and stuff, but it's not like their hearts weren't in the right place."

Sai shook his head, "Musick got-"

"No." Doodler refused the thought, "She isn't. She'll be fine. Any one of them could be in the same situation, and any one of them would make a way out. She's a ninja. She'll make her way to us."

"So we don't say anything?" Sai asked.

"Let's just deal with getting to the portal we used, and try to put some distance between us and the hoard."

"Fine by me. Man, Coryn is going to be pissed we didn't bring him along."

"Not our fault he locks himself up in the lab all the time."

"Well, at least he didn't need to see us get our asses kicked by that spam monster."

The two raiders spent the next few moments in silence, waiting for things to get busy again, waiting for the next hoard to attack.

General Discussion / Raider Biometrics - Describe your Raider!
« on: January 26, 2018, 09:29:56 AM »
Describe your Raider!

The Ethical Science Division, Biometrics branch is looking into making a raider clone army. interested in the
physical state of Raiders on the forum. Also, there are orders from up top for some Raiders to get some ID cards, because at this point it's driving the admins crazy not really knowing what Raiders look like. Between resurrections, power ups, evolutions and all sorts of shenanigans, it's time to know what people look like!

Along with Coryn's Quick and Easy Guide to Canon, I thought it'd be really helpful to get canonical descriptions of Raider personas for the sake of any future projects (Man I really need to get to that VN) and attempts to depict them in comics and stuff. (Fingers crossed for actually doing more of that)

Now it's useful and all to have centimeteres and weight and blood type mentioned but I'm hoping for some real practical stuff to help with the drawing process.

REFERENCES PICTURES FIRST AND FOREMOST, but otherwise it'd be nice to see the practical references.

So other than a general physical description, for the sake of artists and the like it'd be useful to know

1. Height in heads: 7.5 Being average, 8.5 being heroic and tall e.t.c. Like I said you're free to give exact centimetre measuremeants but this is about giving a general idea of how to draw your raider.

2. Body form: Weird I know, but I've found it helps a tonne to know 'How' to draw your character, like all the hundreds of tutorials on that front. Are their waists and torsos the same basic relationship? Are they Slenderman- spindly? Round?  Or do they look like something Oda drew?

3. Muscle tone: Is your raider buff af or a lean killing machine like Bruce Lee? Or are they just soft skinned?

(Lel what is anatomy )


Legomaestro is a black trenchcoat wearing man with an afro. Average height (7.5 heads), basic body form (two blocks basically) and lithe - muscular but not beef-caky.

Reference images:


For the trenchcoat.

*inspired by Mahlua's workshop: http://forums.mangaraiders.com/index.php/topic,17412.0.html

Who doesn't hear the sounds of manga even though they don't quite understand them? Who doesn't cringe at the strange times One Piece english translations put 'dun dun dun' for dramatic scenes, even though they know exactly what kind of epic dramatic music they know is playing in the scene? And who doesn't know how laughing sounds in text form, no matter what your mother tongue is?

Onomatopoeia is a fundamental part of comics, although in the mordern age (especially in the west) it's common to focus on dialogue alone. I mean, The Walking Dead should have a lot of sounds, but you only end up with screams and the like. It's nothing in comparision to manga, that seeks to stage every single action, from the simplest facial expression, to a single breath, to an epic explosion, or a rain of fists - (ORA ORA ORA ORA ORA ORAAAA )

Onamatopoeia Workshop

- Post in spoiler tags your own audio/onomatoepic interpretation of the above posted description

- Keep your description within 10 words. NO essays plz


1. Laughter by an evil pirate



So, lets start, My description:

The sound of the ocean

General Manga writer discussions / Why is DBZ so good?
« on: October 10, 2017, 07:29:16 PM »
From a writer's perspective, why is DBZ so good? No matter how much it's a childhood anime, and how much the fights are hype, why is it that from a writing perspective you don't totally insult the characters for being cliche? Even though it's the pioneer of the new shounen anime and manga, with DBZ Super the anime has still proven to be popular and worth the wait. I've found myself excited at the power-ups, even though I'm tired out by that 'cliche' in other shounen anime.

My theory is that because it's so honest and simple a shounen, it hits all the points that any shounen-anime-watcher wants to see. By being so predicteable, it's as timeless and fundamental as greek mythology. DBZ can be interpreted in a millions ways because of how simple it is and fun to watch.

But yeah, maybe it is just the hype of how popular it is and how well it got recieved in the west.


General Discussion / Symbols, Vocabulary and Art
« on: September 26, 2017, 05:49:55 PM »
Symbols, Vocabulary and Art - A Case for explicitly using Icons and Symbols as a Foundation to being an Artist


Writing, Drawing. What are the cores of the two crafts? I feel it is the transmission of ideas using recognizable marks on page, whether physical or digital. At the core is the relation of an idea, the expression of an artist through his craft, but people focus on how the idea is represented more than the form. It's not about sharing an idea; it's about sharing it as objectively accurate as possible, as photographic as possible, as stripped of style as possible. With this, I take the other standpoint:

That the idea is more important than the scientific accuracy, that as humans the subjective representation of a subject should be focused on before obsessing over the correctness, that when you first focus on having a foundation of good ideas and your own expectations, that you're more ready to accurately depict them and share them.

(A lot of this has been inspired by Sketchnoting Made Easy by Mike Rhode. If you can ever get it cheap, I'd really recommend it. Or better yet trawl through Pinterest for other sketchnoters' works. It's a pretty simple but revolutionary concept to get behind. )

1. Introduction
I was back to studying my favourite mangakas styles for some insight in how they draw, in this case Masamune Shirow's Ghost in the Shell (The Insane Massive Training Workshop for the win, although I doubt I'll ever do something so crazy again.)

For someone who knows his cybernetics and guns and spends a preposterous amount of time going off in tangents about interesting theories in the middle of a story, he has a certain charming style that is truly boiled down manga. Of course, when he pulls out the big guns he knows what he's doing i.e. drawing, but still, I always loved that his work had that old-school manga feel. You know the one, with the basic emotions used more often than not, chibi being a matter of course, and the 80s esque aesthetic for the female characters.

I've been working on a comic, after all, and as of now I feel like I've reached the art level that I wish to have, but there was something missing. There's still that horrendous intimidation when it comes to thinking up scenes. There's still a great sense of emptiness to my scenes that no walls of text feels like it could solve. It's not a lack of inspiration, just a general overwhelming of the senses. Despite my worst intentions, the mantra still sticks: Perspective! Lighting! Dimension! Anatomy! Over and over. It's never a fun thing to confront.

And as I thought of this I doodled my thoughts on the page.

2. Building Blocks

The problem is not that I can't draw. It's that I can't draw well enough.  There's often a 1:1 correlation between my vocabulary and my visual library... Except there isn't (which is why it's crossed out up there).

I was surprised to see that although I can speak and write well enough, I learn those definitions more often than not without visual or emotional context. While my vocabulary increased, my visual library stayed pretty much the same.

AND: My entire vocabulary consists of a tool set of 26 alphabet characters that are stringed together with other punctuation marks to build words, to build sentences, to tell stories.

Just as in drawing, you can't get away without squares, triangles, circles, dots and squares (which of course become complicated as you progress.

And yes, these tools are set in stone, but style influences them no matter what. Or rather, your inability to draw like a computer or a penman ensures that you'll have the ability to relay the idea correctly, but it's not something you expect to print in the market.

However, just because you can't accurately mechanically represent the letters of the alphabet or the forms of something, it doesn't mean the idea suddenly vanishes in the wind, unworthy of even looking at, or unable to even relay or express emotion and information.

I tested myself to see how little of the most basic visual vocabulary I had, and found myself lacking on one hand, but actually doing much better than I thought on the other.

I noticed how Masamune Shirow managed to make a background character that really, alone was just a scribble, but managed to convey a travelling tourist type with a rolled up backpack, leaning against a tree.

Palm trees were little more than squiggles. The buildings were in great perspective, yes, but the windows were just squares. I was quite surprised.

I thought to myself: I have these building blocks for sure. I can do this! I know thousands of words in the English dictionary, I know how to spell most of them, and they are all built up of the same letters, surely that applies to art as well then, right?

I looked at one page and decided to name all the objects and consult my own memory to see if I had at least a rudimentary representation of the objects. On one side there were surprising solutions to depicting the objects that I never thought of, simply because I was never confident enough to do so, but on the other hand it's pretty barren in my visual library. I found that more than thinking of the high concepts, like the interior of a car engine I needed to have basic slots in my head to represent objects.

I.e. Symbols. Yes, the dreaded word to all fundamentalists out there. But I'll say it again: Symbols first. Idea first. The truth later.

3. Iconography

This is my case:

An Artist (here meaning writer, mangaka) is someone who wants to deliver their ideas to the world.

The aesthetics are more than important. Please never forget that I appreciate and love good looking art, because if you completely throw that aspect out of the window you end up with billion dollar paintings that are black squares. There is some modern art that I have truly no patience for, especially the ones that rely on shock factor, but that's another story altogether.

In any case - The idea is the core of a work.

Before you're in the luxurious world of an anime and mang fan with a passion and the time to make your artworks, art had a practical function: Relaying information. Caveman Bob needed to tell his family that there was a dangerous woolly mammoth out there, after all. He needed to tell him that white lines came from the sky and set a tree on fire, a great gift that can warm, heal and hurt.

Caveman Bob is the luckiest  and most honest artist there is, because he gets to be utilitarian in his expression. There is no abstract art giant looking over his work.

The brain has never stopped being a codifier. Anyone who sees with their eyes sees thousands of things at once. That was an obvious statement on the level of 'people die when they are killed'. But you also hear thousands of conversations at once. Or see thousands of texts. You filter them out or codify them automatically. Mother, Police Officer, Swan in a lake, Bench, Car, Bus, Watch, Phone, Computer, Text message notification sound, Some foreign language romance novel, Someone's talking about politics, That's a song I know (but not the lyrics).

It's to the benefit of an artist to be able to focus and study on singular things and features so that you truly know what they look like, but before all that you have to be willing to save inferior copies of what you see and notice and file them away for later. NO - A step further than that. Codify them yourself and say 'This is what it is in my mind' so that you at least have a reference point, rather than denying remembering anything at all if it's not accurately depicted enough.

Doodle it. Turn it into a symbol.  Have actual fun and interest when trying to think of how to draw something with the building blocks you have at first, and then, when necessary, look up an image. But the idea and how you put it down first should be what you start with.

I've been googling a lot of doodle art and the sketchnoting book has become my bible when it comes to building up a visual library for me. I don't remember the last time that I felt so free when it came to improving my visual library, and I look forward to having thousands of such ideas in my head to match my spoken and written vocabulary. If I ever do that, then my pen will flow over the page when drawing.


Drawing stuff with doodle-logic, with simple building block methods is not some crime. Yes, anime and manga comes from Japanese influences. People don't frown or laugh or have those silly smiley-esque expressions. Those are highly symbolized and don't accurately display how muscles act on a human face, but do they lose their charm or effectiveness because of this?  No, they gain their expressive power, especially because a community accepts them over time as part of the language for the particular medium.

One could say that such things destroys' an artist’s life, expressing everything with photographic accuracy is the holy grail, and still know exactly what a heart symbol means. Is it accurate? Hell no. The heart is disappointingly anatomically when it comes to being an artist, a mass of muscle that has no interest in being drawn off the bat without some relatively serious study, but you can still convey it with a single continuous stroke, and there's a beauty in that.

A dry run

I'll be posting in my Miscellaneous Arts topic, but I made a dry run of objects off the top of my head to see what I could doodle so far without completely losing the sense of the object itself. It was a surprisingly better result than when I studied the GITS manga page, and it's my current marathon drawing project.

I'm not happy with the record player, the window and the pencil case

Stationary is pretty easy for me, but animals are pretty much non-existent even as symbols in my head. Well except cats. I actually learnt how to draw a dog from a classmate, and you can draw a rabbit with the number 52, but birds, fish, sharks, horses etc. are a no go. And sadly, I didn't even know how to doodle a guitar.

I just can't stress how good it feels to feel interested in drawing. I waited long before I wrote this to make sure I was out of my honeymoon period to see if I could push myself to try to doodle something off the top of my head, and it still worked out okay.

This is something that I'll always be thinking about and looking into, because I need to be able to formulate this idea better in my head. All I can say is that I'm excited for it and interested in it.

MR Pub / Order a drink, tell a tale
« on: August 24, 2017, 11:00:28 PM »
Hero members only

Order a drink and tell a short tale to pub-tan. An artist will draw the interaction

All ye bearers of the Hero Coats, come up the the critically unacclaimed VIP section of the MR Pub... Share all your tales and woes. (It doesn't exist. And actually, wearing a Hero coat in the pub is forbidden, but Pub-tan knows a face when she sees one)

She's an outgoing person and pretty chill despite her dark, dark past, but she's always ready for a good simple laugh. Do you have the chops to spin a great yarn? Are you able to order a drink that Pub-tan is unable to prepare within fractions of a second? Only time will tell.

1. Post your order and post a very short in-character story.

2. Post a pun/joke, but if you want to go freestyle, post something so long as you stay in character.

3. Pub-tan will react accordingly. Please don't feel bad if she ignores you. She has a busy job.

          1: You order a drink
          2: You tell your story
          3: You tell your story (note: for sake of artist and panel variety if wanted)
          4: Pub-tan reacts

Manga Drawing Workshop / 5 Objects, 5 References Workshop
« on: August 24, 2017, 09:54:59 PM »

Draw 5 every day objects from your own memory, then redraw them using references

The mangaka must decide between two things: Speed and quality, and that is a question that is so secondary to the important story elements and reception of the audience, that you're more often than not given no chance to spend time thinking about the problem. What do you do?

Reference every single angle, every single image, or work with what you have in mind?

Are you someone who works better with intuition, or structure?

Here is a chance to test this out.

1. Draw every day objects from memory, and then redraw them one by one using references.

2. Participation is encouraged in increments. I.e completing 5 objects and 5 references is enough for you to have completed the topic forever. (This is because your level of study of your 'every day object' has infinite possibilities of possible things to learn)

3. Be explicit with your answer to the question (reference vs. intuition) and please ask about your weaknesses, and mention them. It's helpful to the forum to know everything about your process, which is the hidden reason behind this workshop.

Manga Writer workshop / Describe an every day object
« on: August 24, 2017, 09:31:27 PM »
After suddenly stumbling upon the wikipedia definition of a chair and also having difficulties describing the in-depth details of a character to an artist, I realized that my actual ability to describe real objects is as limited as my ability to draw anatomically correct things.

So it seems that even writing is not free of the burden of needing references to make things look accurate or real.

Or is it?

Describe an every day object (e.g No dragons or specific flower species or unpronounceable diseases) and compare it to a wikipedia page / dictionary.

1. Don't write an essay ! Kudos for being close to traditionally accepted descriptions and kudos for referencing traditional dictionaries.

2. Describe said common object as you'd like. As an excerpt in a story or as a clinical, exact description, or as a joke. So long as the reader understands it!

The aim of this workshop is to flex those descriptive muscles, obviously. But also to remind you that not everything should be taken for granted. e.g describe what a cellphone is. Not so easy is it? And technically, do cellphones even exist anymore in this day and age? Why the word 'cell' and not 'smart'? What's the difference?

Music / RIP Chester Bennington
« on: July 20, 2017, 03:12:01 PM »
Ah man. I just found out while finally having a burst of inspiration for the ages. Totally sidelined me. I had no idea he had issues like that.

RIP to a true legend. Don't know if I'll be able to listen to his songs the same anymore.

Manga Creations / Legomaestro`s Storybox
« on: July 14, 2017, 04:23:29 AM »
Short stories, off the top of my head. Snippets and bits, concepts and things.


Synopsis: Terry the bartender has a bar at the edge of civilization, where all sorts of adventurers go through before they head off to their grand adventures...

Terry the bartender watched as the heroes, bandits, mages and monsters gathered in his pub. He`d been at this job 25 years and still couldn't help wonder how diverse a world could be.

A paladin in sparkling silver armour walked up to the counter and smiled. Her armour did very little to hide her considerable bust and curvaceous form. Her hair was a waterfall of black, and she held her deadly spear with the ease of a master.

"One mead wine, please."

Terry smiled, "Paladin Clara. Of course."

She'd been around 2 days. So far from the main kingdom this was rare. People visited Terry's Place as a last stop of civilization before venturing into the Dark Lands, where adventure and death awaited.

At his last count, there were 3 different wars, 14 world-ending prophecies and 3 legendary monsters that the adventurers were after.

He poured out the order efficiently. He knew no fancy drink-preparing drinks despite his years of experience. He always promised himself he`d get better at it, so long as he had time, but there was always something else...

Clara smiled as she received her drink and winked at him, "Wish me luck."

"You're a holy knight of the river kingdom. I wish you blessings and kind storms instead." He grinned.

Clara laughed - it sounded like crystals  - and she went on her way.

And then came a necromancer. He had a mask on his face, and he smelled like absolutely nothing. Terry suspected he`d died in the process of mastering his particular discipline. It happened often.

"Need blood?" Terry asked with a professional smile this time.

"I'll do with some resin juice this time, thank you." The necromancer looked down at a little girl who was holding his hand. She seemed shy.

Terry raised his eyebrow and went to get the beer. When he returned, the necromancer seemed kind enough to satisfy his curiosity when the beer came.

"Her mother is embroiled in politics in her city at the moment. I'm babysitting."

"You're a necromancer."

"And she revived me from the dead and taught me all I know. She's a genius, my daughter." The necromancer gave her a drink and she accepted it with a gleeful cheer, and they walked off.

Terry watched them go, and turned to serve a troll, a wizard, a dwarf, an elf.

All the while feeling worse, as he was forced to smile all the more.

Because under his bar top counter was a sword and shield that had been gathering dust for the past 25 years. He`d been 15, once. An adventurer with nothing special to his name, but he`d had enough money to buy a sword and shield, and he wanted to go explore the world. At first every stop his made on his way to the Dark Lands had been for something practical: Improve his street talk, make some friendships. And some of those meetings had been amazing - He`d promised to go back and meet some of them... 25 years had passed since then.

And eventually he`d made it to this pub at the border of everything safe sound and normal, and he`d found a job just to get some extra funds, just to take a break for a month. The weather had been bad, after all.
And the excuses only piled up. All the while he saw other groups of undeniably talented and fated warriors - people with haunted looks and hard looks, people with handsome faces and rippling muscle. People blessed and cursed by fates so strong they were destined to make history one way or the other.

And he`d just been the sun of a tailor. And bartending wasn't that bad. Eventually he`d get into it.
Eventually, he`d be an adventurer.

After today.

After he served the last customer (A drunk bandit with a heavy axe) , Terry felt as dirty as he always did. In one gradual dark wave, his practiced smile faded away as a hollow opened up in his chest. Things couldn't go on like this. But he`d had this thought for several years as well. It never changed.

Terry lit a lamp, poured himself a drink and sat at the table. He listened to the night crickets. He stared outside the dirty window.

break Room / Happy Birthday Coryn!
« on: July 11, 2017, 04:37:13 AM »
Happy Birthday to the one, the only... great unethical cyborg scientist Coryn!!

Have a nice one man! Thanks for the excuse to neck a bottle of wine!

MR Pub / Spectator Streams!
« on: May 22, 2017, 03:57:37 PM »

1- Stick to greetings and chit chat, but NO CRITIQUE unless SPECIFICALLY asked for

2- In this case, forum rules apply. (Mr. T Voice)  You follow a stream from the forum and start acting a foo?- the bam hammer gonna get you! )

3- Chill out, have fun

I've been doing a lot of urban sketching lately, and have streamed twice: It's been quite stressful, to say the least. To be honest I feel like running away half the time, the other time I feel like crying, the other time I feel like diving into a nearby river.

It's super stressful to deal with performance anxiety, especially when you're not sure what other people think. It's a strange tsundere-esque feeling of wanting to be able to draw in public, but not wanting to really be seen haha.  So why not take advantage of MRs' memberbase and provide a sort of safe space for those beginner streamers who want to venture out into the world?

So, feel like getting into the streaming world but not in the mood for critique of any sort? Then why don't you drop a link when you feel like streaming and we'll join in.

This would normally be impossible with the Internet I had to deal with way back home, but I'm usually up at night (procrastinating) doing stuff so I wouldn't mind opening a tab to hop into an art stream by any Raider.

Heck, if you want to show gameplay and/or writing too then go for it.

Because timezones are sons of guns, obviously I won't be able to hit every window. But when the whim hits, go for it. We'll be there.

General Discussion / The 'Making Real Anime' Problem
« on: March 15, 2017, 05:18:00 PM »
We all know the arguments

"What's the difference between a light novel and young adult novel?"
"What's so bad about loving an art style and drawing like it? “
"Is what you're drawing really anime and manga?"
"You're just copying the symbolic style of something already developed: Stop that and go back to fundamentals."
"Everyone knows the kind of style I'm trying to draw so yes it's anime."
"You're emulating only the surface of something you don't understand enough."
"No, manga is only possible in Japan so you're just drawing comics inspired by manga."

It's an argument that'll reach the ends of time: My personal opinion is that it doesn't matter, and that all I want is to enjoy a medium I love and share that excitement with other people, but ignoring the argument can only go so far before you start looking at your latest drawing and thinking: Why bother continuing drawing in a style that nobody accepts and only brings on countless arguments? Why not just find some obscure niche of art and enjoy being undefined?

Or what about going on an arduous journey from the very first paintings in mankind to now, understanding as many epochs of art as possible in order to validate your art as anime-ish or manga-ish?

I'm not equipped enough to know the history of manga and anime and the ins and out of it all, but after reading The Osamu Tezuka Story: A Life in Manga and Anime , I was so inspired and pleased to know the exact way of life 'The God of Manga' led.

The entire course of Japanese history and several other mangakas are sure to have influenced the flow of the medium, but Osamu Tezuka is undeniably responsible for the troupes and forms of modern manga and anime.

When I consider this frustrating question and argument I think to myself: What exactly do I know about the world and how it works? I have a lot of great sound bites and quotes of certain laws of physics and theories that more or less function in my day to day life I also know that The World War happened, that there were dinosaurs. Etc. Etc., but how much of that knowledge do I know intimately? Can I reproduce or somehow earn the right to know these things?

I'm typing right now on my computer right now in order to write this post, and I think it qualifies as a blog post or an argument or a discussion, depending on how it turns out.

Ask me to build a keyboard, ask me to categorize the exact kind of English I'm trying to write, ask me who made the calibri font I’m using to write and you've gotta believe, I know nothing about that oga.

I'm not proud of my ignorance, and I do believe that renaissance women and men who interested themselves in all sorts of displinces and studies are the best sort of people to be, but in the end there’ll always be something someone is acutely ignorant about, despite the intentions.

A cave man feels strongly about one woman: Does he deserve to be in a relationship with her because he doesn't understand psychology and philosophy?

What about a man some million years later who reads a story in a novel that he likes and decides he wants to experience what it's like to discover fire and fight against dinosaurs? Make an Animation about it maybe?

Sure, you can go ahead and say they'll never understand the true fear of the situation, nor does the cave man understand anything about love if he doesn't know about the biology of his own freaking body, but how does that somehow cancel out the intention, and the way others react?

There's a strange temper when it comes to people who love anime and manga and want to draw it. Unless you're pretty lucky and land in a forum like let's say Mangaraiders.com (1 Year Awesomeness Guarantee!) you're always going to meet that one person that tells you with relish how you'll never be able to draw manga and anime, how your works don't appreciate the deepest levels of the art form at all.

I'd like to say: Excuse me, but that's not how it works.

Curiosity will always be the main fuel that drives artists. No one should be proud about not knowing something, but instead in their own humble way try to find out as much as possible about whatever they experience and see, and even enjoy.

However no one should ever be put down for trying to live out their interests in any way or form. If someone is telling a joke, it'd be nice if they knew the philosophy of jokes and the history of stand-up-comedy, but please pay attention to the joke first, and laugh at least.

What if someone loves the sound of a guitar and wants to strum a tune to it? I'm sure you have a mile long list of the absolute greats in the art of playing the guitar, but I'd also bet that quite a few of them don't know who exactly manufacture the guitar they used, nor the history of his guitars were developed.

In the same way, yes, it's important to ask questions and be curious when it comes to making anime and manga, but I don't understand the disdain or rejection of works made by people interested in anime and manga just because they're not Japanese and somehow don't have the exact feel and in-knowledge of the thing they're drawing.

Have you seriously seen some of the ideas people pitch on the forums? I mean really look at them with that open eyed mind of a fellow anime and manga fan? We can definitely see what it'd look like on the big screen. We can definitely see the excitement sticking behind these projects and dreams, so why stamp them out for some sort of unattainable ideal?

Chill out, chill in, and enjoy what people interest themselves in. The complicated stuff can come later.   

My two kuru?

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