December 14, 2018, 09:30:35 AM

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Topics - Gasha

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General Discussion / Opinions of Collabs?
« on: January 03, 2018, 01:03:32 PM »
I’m curious as to my fellow manga enthusiasts thoughts on mangakas and whether or not you can be a TRUE mangaka if you can only write, or only draw, etc. Do you think someone can be a mangaka and make a semi decent living if they don’t possess ALL the skills necessary to make a manga, or do you think partnerships can work just as great as one person doing everything?

Manga Art Gallery / ASTRAL - Gasha Concept Art
« on: December 08, 2017, 09:41:06 AM »
Final concept art for one of my upcoming mangas characters. This characters name is Gasha - and you’ll see him play a pivotal role in the early chapters of Astral. :)

Here’s some early concept art as well! This was a more modernized version.

Originally, ASTRAL was going to be a more modernized Manga. After much trial and debate though, we decided to create a world of our own, in a more fantasy style setting(with some modern and gothic elements).

Thanks for taking the time to check this out. Be sure to keep your eyes open for the first chapter of our upcoming manga ASTRAL, due out mid next year!

Develop Your Story / ASTRAL Lore - The Astral Hunters
« on: November 19, 2017, 03:36:24 PM »
Hi guys! Gasha here. Thanks for taking the time to read further into the upcoming Manga series ASTRAL. This is a project 3 years in the making and, as promised, we’re going to continue giving you guys sneak peeks into the world I’ve created! Today we take a look at one of the most pivotal aspects of the Shounen - The legendary Astral Hunters. Who they were, what they stood for and what happened to them. Thanks for reading :)        -Gasha

The Astral Hunters:

The Astral Hunters were Hunters of unparalleled power that existed over 700 years ago. Where most Hunters of that time suffered negative side effects from Transfusion of Beast Blood, the Astral Hunters were 10 individuals, rumored to be descendants of the First Hunter himself, whose blood blended harmoniously with the Beast Blood and the resulting combination created Hunters unlike anything else the world had ever seen, void of any negativities other Hunters were facing at the time. Their unmatched strength forged them as Heroes in the eyes of the populace, their power being that of Gods; because of this, they were dubbed Astral Hunters by the Nations of the world and together, they protected mankind from the threat of the Monsters.

Once the Monsters had been culled to manageable levels and were no longer a threat to humanities existence, mankind began to turn on itself once again, giving in to petty differences and old rivalries between Nations. Aeon, one of the most powerful of the Astral Hunters, was unwilling to allow the world to revert back to its old ways. Having convinced the other Hunters to join him, the Astral Hunters formed The Court, made up of all ten of the Astral Hunters -

Aeon - the founder of The Court, whose mutation allowed him to manipulate time and space. After witnessing the atrocities of humanity, Aeon decided humans could no longer freely govern themselves and needed a higher power to command them.

Lucia - the most powerful of the Astral Hunters, Lucia’s mutation allowed her to conduct and manipulate a unique form of Lightning Mana far more powerful than standard Lightning - this power was called Lucia’s Light.

Citicus - One Of the most secretive of the Astral Hunters, with questionable motives. His mutation allowed him to perform a new form of magic called Necromancy, which was looked down upon by the general populace. He generally secluded himself from the rest of the Astral Hunters and he founded the Metropolis of Sera.

Kael - rivals with Lucia and forever envious of her power, Kael was a brash and antagonistic Hunter who consistently fought Aeon over the leadership of The Court. His mutation allowed him to not only conduct Fire at unmatched ferocity, but allowed him to Cinderstep, transforming his body into burning smoke and embers and reappear in another location at high speeds.

Payne - the youngest of The Court, Vayne was a prodigious Hunting specialist whose mutation heightened her senses far beyond that of regular Hunters. She could call Mana to a specific sense, increasing that sense temporarily. Because of this, she generally used her heavy crossbows and smaller hand-crossbows in combat, able to accurately hit targets at impossible ranges.

Theron - Theron was considered the weakest in terms of combat compared to the rest of the other Astral Hunters, but he was still leagues ahead of standard Hunters. The gentlest of The Court, Theron’s mutation allowed him to heal any wound on himself or anyone he touched.

Vern - Vern was Aeons elder brother, who disagreed with him on nearly every point. Vern greatly believed in Humanity and believed that someday true peace would be achieved through love and compassion. Verns mutation granted him strength, speed and endurance leagues above average.

Solis - Solis was Vern’s best friend and the father of Payne. His mutation allowed him to directly call upon energies of the Sun, using intense heat and radiation to defeat his enemies.

Umbra - Umbra was an Astral Hunter whose mutation allowed him to open rifts to and from Space. He would often pull entire meteorites from the cosmos to hurl at his enemies. Umbra was considered the most dangerous of the Astral Hunters next to Aeon, due to his ability to pull his enemies into the Cosmos.

Raa - Raa was an Astral Hunter whose mutation allowed him to have full control over ice and cold, however, he could only use the immensely destructive spells in short supply as he could potentially freeze his own body through overuse. He could create entire blizzards and snowstorms which engulfed regions.

When the Court was formed, an era of forced peace began - but overtime, by the actions of Kael(who regularly injured and even sometimes killed disorderly civilians)and Citicus, whose necromantic practices caused fear within the populace, the Nations deemed the Astral Hunters far too powerful to be allowed to live. The Nations of the World made a deal with Citicus, offering his assistance in exchange for the bodies of the Astral Hunters, which he wanted to resurrect and use to his own benefit. Citicus summoned legions of undead, and with his strength combined with the Nations Hunters, one by one the Astral Hunters fell. With Citicus’ help, the Nations prevailed - but they had no intention of honoring their agreement. Instead, with each Astral Hunter slain, the Nations stripped their souls from their bodies and sealed them to be used as weapons, sealed within human hosts, called Astral Hosts. Each Nation received one Astral Spirit, which they sealed within a human vessel. These Hoss inherit a portion of their Astral Spirits power, creating immensely powerful Hunters under the control of the Nation. With the end of The Court, the age of the Great Nations began, and peace was at an end as the lust for power once again took over humanity.

Thanks for reading. Next week we’ll be bringing you more ASTRAL Lore, this time touching on the Astral Hosts and what they are, their abilities, etc. See you next week :)
- Gasha

Develop Your Story / ASTRAL Lore - Hunters
« on: November 14, 2017, 02:54:00 PM »
Hey guys! Thanks for taking the time to read. As I said before, I’m going to be giving you guys additional lore about the world I’ve created for my upcoming Shounen ASTRAL. Now I’m not going to try to spoil anything, so most of what I’m going to be giving you here has more to do with the world itself and not actual Characters that are present within the story. Today we take a look at the core of the manga - The Hunters. Thanks for reading! :)


The Hunters are humans who have dedicated their lives to the protection of others. While there used to be a single Hunters Guild that protected humanity against Monsters, Hunters now serve a paramilitary purpose within each Nation, and each Hunter Guild resides within their respective Hunter City, known as a Metropolis. The Hunters serve as the primary means of military power for their nations, and all Hunters reside within the Metropolis, along with civilians.

While the Old Hunters were created through injection of Beast Blood into the bloodstream, modern Hunters are usually born with Beast Blood already within them - through generations of hemosplicing and transfusions, the children of Hunters began to develop their own powers without the need of a Beast Blood Transfusion, as they inherited their abilities from their parents. These families of Hunters are known as Bloodlines, which make up a clan-caste system within the Metropolis. Transfusions can still take place however for children not born into a Bloodline, with much less risk than the original Transfusion method. However, the chances of an adverse reaction are still there, and approximately 20% of all humans who are injected die nearly immediately -  however, 40% of humans appear fine at first, but begin undergoing transformations into Monsters similar to the Old Hunters. These individuals are typically hunted down and executed immediately after exhibiting symptoms by The Inquisition. While typically Transfusions are only applied to children due to their higher resistance to the power of the Beast Blood, adults are able to undergo Transfusion as well - however the fatality rates are far higher.

Hunters are extraordinarily powerful - they possess far greater strength, speed, and endurance than the average human; their senses are also heightened. In addition to increases in their physical abilities, each Hunter also gains the ability to manipulate the essence of all living things in the World, called Mana, and use it through incantations and Hunter Signs to cast various spells and incantations ordinary humans could never dream of. Hunters will also usually develop mutations, unique to each Hunter(very rarely however, a mutation can be shared between an entire Bloodline, called a “True Mutation”). These mutations GREATLY vary in the ability they grant, from incredibly useful to useless, and occur based on how the Beast Blood interacts with their own. True Mutations, such as that seen in the Dark Blood Bloodline Of Sera, are currently a mystery as to what causes them.

Hunters employ 3 basic fighting methods to combat, and are taught all 3 at the Hunters Academy.

Brawling: A Hunters proficiency in hand to hand combat. The most common form of combat between Hunters.

Hunting: A Hunters proficiency in ranged weapon-based combat, through use of Hunter Tools such as throwing knives, grenades, and crossbows.

Casting: A Hunters proficiency in ranged magic-based combat, through use of manipulation of their Mana into spells. The most difficult form of combat, and the fewest number of specialists.

While most Hunters are adequate in all 3 Combat Styles, some Hunters choose to specialize in a specific area, with the most common being Brawling and the least common being Casting. The greatest of Hunters will employ all 3 to defeat their opponents however, as each style has weaknesses, or alter their fighting styles to combat the weakness of their chosen proficiency. More Hunters usually choose their proficiency based on their mutation as well, and which fighting style it benefits the most.

Thanks for reading! I’ll be posting more lore in a couple days :)

Develop Your Story / My new Shonen - ASTRAL
« on: November 12, 2017, 04:03:23 PM »
Hey guys, so I’m starting my new Shonen adventure - ASTRAL. I’ve put about 3 years worth of time into creating this story and I’m hoping it’ll pay off. I just wanted to share the first piece of lore with you all - I’ll be posting a lot more on here as the time goes on and I get closer to the first issue release date, currently aimed for mid 2018 as we put the finishing touches on the art side of things. So, let me know what you think! :) the goal is to create a fantastic Manga that touches on darker themes, invokes your emotions and makes you tied to the characters all set in a cyber-Punkish, diverse and expansive world rich with lore all while maintaining the classic Shonen feel and, of course, badass fight scenes that make the hairs on your arms stand up. Thanks for taking the time to read ??

-The Astral Team


Nearly 600 years ago, in an age where Monsters and Beasts ruled the world and humanity was on the brink of extinction, one man took the fate of the world into his own hands. He became one with the monsters, transfusing their Blood into his own body - and gaining a power unlike anything the world had never seen. This man, the First Hunter, traveled the World protecting humanity from the monsters at their doors. But it quickly became apparent that he could not stem the tide on his own - he needed heirs, humans willing to sacrifice their humanity for the greater good and thus, the Hunters Guild was born. Humans that were injected with the Blood of the Beasts via Transfusion, that gave them strength, speed and endurance of godly proportions. As more Hunters were born, the tide of the war began to change - Hunters of extraordinary talent and strength, leagues above anyone else of their ilk - dubbed Astral Hunters due to their power rivaling that of Gods - emerged, and humanity was once again the dominate race. But, as always, humanity could not help but show its roots.
With the stemming of the Monsters humanity instead turned their attention to their own selfish desires - power, wealth, lust. These traits once forgotten re-emerged, only now, stronger than ever. Individual nations began to breed and spawn their own private Hunters Guilds, not as tools to save humanity, but instead as private militarized units built to serve the needs and wants of their nation. And as Nations began to have their own means of protection, they had no further need of the Astral Hunters - and instead, began to fear them for their power. The Astral Hunters, who began to see Humanity for what it truly was, started The Court - a new monarchy meant to keep humanity in check. But the 7 Nations would not give up their power so easily. They banded together, and the Astral Hunt began. The once - protectors of humanity were hunted down, one by one, their souls stolen from their mortal shells and harvested as a means to create the ultimate weapon. In agreement, each Nation was given a single Astral Spirit, which could be placed within an individual to create an Astral Host. These Hosts were means of incredible weaponry for each Nation. The age of the Astral Hunters had seemingly ended - and the age of the 7 Great Nations had begun. But All was not as it seemed - for in the shadows, a darkness stirred. And a chain of events that would soon change the world forever was about to be set in motion... and its up to the most unlikely person, a boy, to stop it.

Astral will follow the foibles of Protagonist Asuko Soren, an untalented boy who is, unbeknownst to him, an Astral Host - and the Host Of the most powerful Astral Huntress, Lucia. Asuko will give whatever it takes to become the next Guardian of his Hunter City, Gaiza. But how far will he have to go, and what is he willing to sacrifice to get there? He will need to learn not only how to control and master the power within him, but also learn what it truly means to be a Hunter, and how much that word truly means to him.

General Discussion / Question for Manga Fans!
« on: October 25, 2017, 01:59:55 PM »
So I’m in the process of writing a Manga with my girlfriend, and when it comes to characters, her and I are torn between what Manga readers truly value in a character name. We’re undecided on whether to create authentic Japanese names for our characters, or whether or not to use entirely fictional names. The Manga is set in a Fantasy Setting, so fictional names would work, but do you think it’s worth taking the time to create authentic Japanese names instead? Do you prefer authentic names in the mangas you read? Do you think they add authenticity to the work for aspiring western Mangakas?

Any and all opinions are welcome(As well as any Japanese names if you have some ;p)!

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