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Messages - MahluaandEggnog

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MR Pub / Re: Merry Christmas MR
« on: December 25, 2018, 11:33:47 AM »
Coming online to wish everyone a happy holidays regardless of what type. For the curious, here's a lovely little blog or two about mine:

break Room / Re: Xmas Raider MR
« on: December 09, 2018, 09:22:25 PM »
For the very easily cold Mahlua:

>a purple beanie
>very thick hoodie with the hood up to double layer over the beanie. long sleeve. front pocket. there are probably at least two other longsleeve shirts under it.
>regular black gloves under green fingerless gloves.
>tripp pants made of a nice snow-repelling fabric. probably got a pair of jeans under them, and skinny jeans or leggings under the jeans.
>there'll be some thick snow boots going on, probably lined with fur, even though I wouldn't feel the fur given two layers of kneesocks.


Manga Art Gallery / Re: Legomaestro's Art Box
« on: December 09, 2018, 09:08:32 PM »
Jeez, animation is a lot of work. I feel like the only way I'd be able to do it is if I only did wireframe figures and only the keyframes.

But, if you need voice actors, you know I'm always around, lol.

Manga Art Gallery / Re: Legomaestro's Art Box
« on: December 06, 2018, 04:24:14 PM »
I can't tell if he looks more like an atomic explosion or a funky mushroom, haha. I'd imagine taking a shower would kinda suck with that much hair...

That's where discipline comes in, I believe. It's an unfortunate and frustrating part of any creative process, since it tends to hinder flow no matter how disciplined you'd like to be. There comes a point when you're working on a project where you just wanna get it done. You can keep expanding outwards and think of all these amazing oneshots and character highlights and everything like that, but, my advice is that if you want to finish the project, the first step is figuring out what the major steps are to completing one arc of a plot. All the other fun stuff can come afterwards at its own pace, and I'm sure even when you're working on those, more ideas will keep coming up.

That was pretty much my problem with when I tried to put all of my characters into one cohesive universe with a timeline. In my head, I understand how it works out, but man, I set myself up for way too much work, so I had to pretty much shut down the entire idea of going through with that project, which kinda sucks, since now I have about 120 characters that are kinda just marker burn on pages at this point. It's not like I can never go back to it, but I'd have to consolidate a lot, and really break things down. Even then, I just spent way too much time thinking about that kind of thing. Character oneshots and other stories, I mean.

To get my discipline up, I've been working on shorter stories for like MRverse and some YouTube show scripts for my Kingdom Hearts cosplay group. Because they involve different people and an active audience, it holds me a lot more liable to get things done. I'm not really allowed to quit, so to speak. That's been a big mental breakthrough for me. Dunno if that will help you much, though, since we seem to have very different goals in mind.

Manga Art Gallery / Re: Mahlua's Lair of Drawings n' Stuff
« on: December 06, 2018, 11:55:21 AM »
I'm thinking I might still wind up doing 1,000 figures, but it'll be sets of one hundred and they'll each be doing something different, like sitting, working out, playing guitar, walking, fighting, and other various things that inevitably an artist will need to draw people doing at some point. I look forward to ones where figures are interacting with objects and other figures. It seems like a challenge appropriate for my level.

Have you tried working on an entirely different segment of the story? I know it can be a weird thing to break, but there's no steadfast rule that says "thou must write thine stories in chronological order". For me personally, though, taking a short break doing something completely different helps, whether that break is fifteen minutes or a few days. Enough to hard refresh my brain away from that one thing in the story that's eating up my time.

Manga Art Gallery / Re: Mahlua's Lair of Drawings n' Stuff
« on: December 05, 2018, 07:07:36 PM »
So I might not go the full 1,000 route just yet, but I will go for 100. It's a little bit more manageable and less intimidating, I think.

The shapes are definitely starting to come to me a little easier, but I don't think I'm quite ready to start doing these from imagination yet, so as I wrote on the paper, these are copied. I'm having fun reading through the magazine as I sketch the figures, lol.

today's sketches
figures done: 30/100

Comics and other Gallery / Re: Miscellaneous Arts and Sketchbook
« on: December 05, 2018, 06:31:10 PM »
Clothing number 65 looks like some kind of villain for reasons I cannot explain.

Members Workshops / Re: Character Vs. Food
« on: December 04, 2018, 11:13:07 PM »
@Dev: stop trying to kill me with cute things.

@Toxic: Haha, so expressive. I know the exact feeling...You captured it well, kind of in the same way that old rage comics do.

Manga Art Gallery / Re: Devola's Stuff
« on: December 04, 2018, 05:55:30 PM »
Killer looks, man. CoryCaly looks absolutely like forum mom. Perfect.

break Room / Re: Discord
« on: December 04, 2018, 05:50:02 PM »
Used to, I think, but drama happened. Dev, Slam, and a few others are all in a huge art discord server somewhere.

Members Workshops / Re: Character Vs. Food
« on: December 04, 2018, 05:47:19 PM »
Idea: draw a hand holding out an onion to Mahlua.
Have Mahlua react like a vampire allegedly reacts to garlic.

I love garlic, but onions tear up my stomach and legit taste like poison to me. I hate going places only to find that onions are in almost every dish. Even if you order it without the onions, usually the foods have still touched them.

Manga Art Gallery / Re: Mahlua's Lair of Drawings n' Stuff
« on: December 04, 2018, 02:01:25 AM »
I guess I'll actually jump on the 1,000 figures bandwagon, but exclusively for skateboarding stuff, because I want people interacting with objects and dynamic poses to be a focus. I figure it's a good enough way to humor myself.

figure count:

Manga Art Gallery / Re: Morgan's Art and Critique Thread
« on: December 03, 2018, 11:47:38 PM »
My personal favorite for practicing clothes is to literally throw a bunch of your own clothes around the house. On couches, crumpled on the floor, draped over chairs--then draw them. Totally free and totally effective. Usually there are pull folds, drape folds, and whatever you wanna call the folds that happen when you bend your elbow and stuff. I find that things tend to form shapes, triangles and hooks particularly. It tends to boil down to why is the fabric folding the way it is and selective detailing. You don't wanna draw too many folds or the drawing gets crowded. The question to think about is how you want to visually convey what the clothes are doing with their environment.

Sorry if that's really wordy. My brain isn't quite functioning concisely at the moment.

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