March 31, 2020, 05:53:40 AM

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Messages - suuper-san

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Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: March 24, 2020, 06:16:51 PM »
Thanks :)
The daily sketch kept going through changes in style - it couldn't stay put for more than 2 weeks and then it changed, which was a bit of a clue that it wasn't working out.
I drew for 6 hours today despite working from home for 4 hours and did a nice upgrade to my WIP processing workflow so it's been a good day. Cya round and keep up the good work!
I'll probably next post at the end of the month.

Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: March 24, 2020, 01:29:29 AM »
great pages the both of you!!

I've decided I won't be drawing the daily sketch anymore, my regular output is very high with my regimes and stuff, and the daily sketch puts me at too much of a social media risk because I will start reading everyone's comments and replying on all the threads if I am here every day.
I am a very all-or-nothing person I'm afraid haha

I'll also drop my MR activity down to nearly zero, I'll probably only post once a month for the next couple of months - the UK has gone into lockdown and I'm stepping up my art game and want to seize as much time as I can.

all the best with both of your daily sketches!

I'll see you when I see you :P

stay safe everyone!!!!

Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: March 23, 2020, 01:57:34 AM »
haha yeah I thought she's cooking a lot but no idea who for haha

Day 84: I can pretty much confirm that my daily sketch quality and composition vary with my levels of alertness.

Also I'm thinking I'll stop the daily sketch at 100 because it's basically more of a hindrance to my bigger plans, and I'd rather avoid posting every day to MR as well, because I automatically check new posts and reply and that takes up a ton of time. So I don't know whether to stick it out to 100, just to say I've done it, or just stop now because I already have a packed daily schedule and I do a lot every day. The daily sketch looses meaning when it's not a finished sketch I think, because I have plenty of unfinished ideas without adding to them. And on bad days, just doing a scribbly sketch like this and going to bed doesnt really make any difference to not drawing at all I don't think. To people where this sketch keeps them going then it's different, but I've moved on from needing that kick. Even on almost all my bad days I've done at least an hour of sketching and copying stuff, so I'm fine I think. I'll miss the catch-up chit chat though, but maybe I need less of that being a talkative person myself. I mean look how much I just typed.

braiding hair for a friend

Tips and Tutorials / Re: Legos How-tos
« on: March 22, 2020, 06:40:37 PM »
Woah don't go jumping the gun with imagining 30% haha that's a huge amount lol
I would say my plan itself is maybe 10% complete, with less than 0.1% executed. I don't even have a way to measure completion or progress at all yet. I don't even actually have a planned output for the masterplan, like illustrations or manga or what, it's just a super method at this point.

I'll have to get back to you on a prediction for the millennial regime, but I'm imagining if you funneled your time 100% into regime work then you'd probably do more than 1 a month. I'm aiming at a 100 hour a month routine (I can dream can't I?), which means 6 minutes per sketch if you're doing 1 regime a month. Now most regimes possibly don't take that long per sketch, so basically whatever your individual sketch time is compared to your daily output will affect the rate. So maybe 3 a month is possible at a breakneck pace, for 20+ years lol. Man let that sink in.

For starters can you even imagine 1000 regime themes? You can break down a concept like 1000 animals and make it 1000 cats, 1000 dogs, 1000 hamsters etc but I don't quite feel that's how it's meant to work. It'll work of course, but strangely. Like, there ought to be shading regimes and perspective regimes, every sort of skill that there is in art, as a regime.

Don't forget writing regimes too. They'll be longer, possibly. Unless it's like 1000 prompts haha

I get the feeling we're vaguely walking on the edge of brilliance and stupidity at the same time.

Manga Art Gallery / Re: Legomaestro's Art Box
« on: March 22, 2020, 06:26:57 PM »
Ahhhhhh that was my backup thought, it did cross my mind but there wasn't any hint of glass, either a light glint or the edges of the panes, so I wasn't sure.

Colour sketches looking fab! The lighter shadows make it look a bit more realistic. Nice colour schemes.

Manga Art Gallery / Re: Legomaestro's Art Box
« on: March 22, 2020, 05:39:31 PM »
i suppose colour is awesome because it makes a big jump towards realism because we don't actually see in black and white lines. so any colour, no matter how badly done, is automatically more realistic.

great application of your background method, I almost wouldn't know you had done that if you hadn't told me.

he's casting a shadow on the building? I'm not sure what I'm looking at there but the perspective feels strange.
otherwise nice.

Tips and Tutorials / Re: Legos How-tos
« on: March 22, 2020, 05:30:20 PM »
Like what if it's a mechanical sliding door? What if it's a giant metal door? What if the windows have fancy curtains? Or the roof sort of curves? What if the roof is made of grass? What if the chimney is massive- like a nuclear reactor?
Those sort of thoughts are the basis of my masterplan - creating variations of every single concept on a simple level and then combining all the varied ideas back into a single complex concept.

I even have variations of the masterplan itself haha

It is totally infinite which is also a warning to not try and create an exhaustive list of all the details and possible variations, but to create just enough to seem like it is infinite. Nowadays I'm trying to work on a looping system where I generate, say, 20 patterns, and it goes into a larger idea pile of patterns, which is my library, which I use for inspiration for my characters clothing, etc. That's also part of my masterplan and hasn't started yet. The 1000 figures are the first and currently only entry into my "library"

One of my more stupid ideas is to generate 1000 logos for fictitious companies that will appear in my mangas, products like ramen brands and stuff. Design them all in one go and then randomly pick them to put into the manga.

I just had a great idea, one thousand 1000x Regimes!!
I'm a genius, I'll see myself out.

Tips and Tutorials / Re: Legos How-tos
« on: March 22, 2020, 04:38:31 PM »
That's absolutely brilliant! I will do a page of these to see how it turns out. I had a similar idea back in Inktober '18 when I did this set of houses, but I never went past basic shapes. I always planned to explore the idea more, but it sort of merged with my masterplan for generating themed sketches, and consequently got backlogged because characters>backgrounds.

I'll have to have a fresh crack at it. Might make a good before and after comparison.
Yours are very Dr.Seuss worthy XD

PS. what happened to Inktober 2019? did we all miss it?

Comics and other Gallery / Re: Suuper's non-manga art
« on: March 22, 2020, 04:33:40 PM »

I've got at least 20 different styles (rough guess) that I'd like to draw in. it's nuts. and I keep coming up with fractions of new ideas, like an eye style or a hair rendering style. And it's like, which of my major styles do i attach this idea to?
and even linework can be broken down - do the lines vary in width or are they all constant? do they taper at the end? how often does the line break and start again (vs being one continuous line). Do the lines vary in colour or transparency? once you start looking at other artists styles with a super critical eye you notice all sorts of differences that are just a pain to evaluate XD you really start to understand why everyone's art is so different.

I envision it as a giant tech-tree where you have to unlock all the different skills and abilities with all the dependencies on different stuff before you can move on. like manga would be dependent on backgrounds, which are dependent on props and perspective. Partly the reason I have so many projects now is that I'm trying to crack some of the level-0 dependencies that have never been touched. Like I have a project just for skeletons/muscle, and one for animals, one for emotions copied from manga, one for faces copied from manga, one for faces copied from photos, etc, etc.

Basically all those references that one saves up habitually but never uses - I'm cracking down on using them, finally.
My favorite page is a super mixed bag of tutorial images that I have saved up from everywhere, so I just randomly pick a tutorial and go through it. It could be an animal, a how to draw hands, a colouring tutorial. Super mixed and very fun.

When I finish my whole page of panels I'll post it. I don't like to post partial work because 1) I do loads so it would be spamming the forum, and 2) it's a big use of time to post stuff, so I like to post in bulk as well haha.

Comics and other Gallery / Re: Suuper's non-manga art
« on: March 22, 2020, 12:37:17 PM »
started a new project - high level manga copies
well, semi-high level for now. spending about 15 minutes on just a single panel of random manga.

this one is from Yotsuba&!

makes me slightly angry that it takes that long to actually copy it. my ideal speed seems like an unreachable goal. But I push forwards undeterred.

hopefully this will plug a gap in my knowledge, that of the actual panel composition, details and backgrounds, as well as line quality.

having my projects in a really manageable format makes it easy to just add another one into the fray, but there is always the risk I will go too high. I'm already at 97 continuous ongoing projects haha.

the moment I drop everything study and practice related to finally produce what I want will be a day to remember.

also "art styles" are giving me a bit of a headache. I'm too much of an overthinker and I'm breaking it down too far. meh. I'll get there in the end.

You know they say when you hit a mountain, either dig through it or go around it? I feel that in my case I'm like "hey I've hit a mountain, better practice digging through mountains before I tackle this one"

Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: March 22, 2020, 02:15:40 AM »
Day 83: cooking breakfast :P

just realized my file format uses 3 digits for the time taken in minutes, but now that I'm working in heavy bulk (longer time in each item), I'm getting close to 999 minutes. Nothing dangerously close yet, but I might get up to 400 minutes for one colored sketch page if I take 20 minutes on each of the 20 sketches. Because I always finished my sketch page the day I started it, I never imagined that I would have needed 4 digits haha.

Members Workshops / Re: SKETCH SURVIVAL!!!!!!!!
« on: March 22, 2020, 01:38:42 AM »
Other than my hands, and photos of myself, that's as far as I have got with using anything in real life. I should really do a tad more high-res object studies and stuff but there's always a mountain of things to do as always.
I think that if I've got this far without one, then I don't need one, but it's probably one of those things that you find more useful when you have it, like for those foreshortening poses or hard angles. Knowing me I'd take lots of photos of it at different angles and then chuck it in a drawer and use the photos. maybe it would be good for when I can't use my PC.

General Manga writer discussions / Re: Silent Manga
« on: March 22, 2020, 01:31:53 AM »
food is a whole separate category of art as far as I'm concerned lol
but true, it's the everyday things that teach us a lot about a person, their likes and dislikes.
also their reactions to stuff, like the dynamics and relationships.

MR Pub / Re: Chit Chat 2020
« on: March 22, 2020, 01:29:27 AM »
Yeah it can't be easy not being next to them while playing. Guitar I think some people do online, it's a lot easier to see what people are doing.

General Manga writer discussions / Re: Silent Manga
« on: March 21, 2020, 06:16:14 PM »
inb4 MR manga/webcomic haha

yeah you've really got to draw on facial expressions, and stuff to show relationships and feelings, like looking fondly at an old photo etc
deciding on the story length and chapter count would have an effect on how it plays out, that is, there are different paces that you could tell a story at, to convey different things. The beginning 10 minutes of Pixar's UP, for example is a very fast paced emotion stirrer, that covers maybe 70 years or more very quickly.

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