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Manga Writers => General Manga writer discussions => Topic started by: Hasith on November 28, 2009, 10:58:03 PM


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Title: Discussion - Character creation
Post by: Hasith on November 28, 2009, 10:58:03 PM
Creating Characters is one of the most important aspects of story writing. This topic is dedicated to talk about anything related to Character creation. If there are any specail notes or links Coryn or I ll Update the OP.

Everyone has their own methods and ways  for creating characters for their stories. This can play a big part in quality of the story. Using a character sheet is the best approach for This IMO. This is somthing we do in game development but I think same concept can be used for story writing too.

Here are the usual things we use for a character sheet.

    * Character Name
    * Personality
    * Family and friends (parents, siblings, spouses, and close friends : details about how things going between them)
    * School/Occupation
    * Social status
    * Financial background
    * Pets
    * Date and place of birth
    * Appearance
    * achievements/failures
    * Hopes and fears

These are just basics but there are lot more things you can consider. It would be a good start telling how you would create a character. About your methods. We can continue from there.


Edit : I found this very detailed version of character sheet or Character Creation Form as the author say.


Date this form was created:
Full name of Character:
Reason, meaning or purpose behind the name:
Nickname:
Reason for nickname:
Race:
Occupation/class:
Social class:

Physical Appearance:

Age:
How old they appear:
Eye Color:
Glasses or contacts?
Hair color length and style:
Weight and height:
Type of body (build):
Skin tone and type (i.e., harry, slimy, scaly, oily, fair, burns easily):
Shape of face:
Distinguishing marks (dimples, moles, scars, birthmarks, etc.):
Predominant feature:
Is s/he healthy?
If not, why not? Or why are they healthy?
Do they look healthy? Why/why not?

Favorites:

Char’s favorite color:
Least favorite, why?
Music?
Least favorite music, why?
Food:
Literature:
Expressions:
Expletives (curse):
Mode of transport:
Hobbies:
How do they spend a rainy day?

Personality:

Are they a daredevil or cautious?
Do they act the same alone as when with someone?
Habits:
Drinks:
How much:
Greatest Strength:
Greatest Weakness:
Soft spot:
Is their soft spot obvious, why/why not:
If not, how do they hide it:
Biggest Vulnerability:

Background:

Hometown:
Type of childhood:
First Memory:
Most important child hood event that still effects him/her:
Why?
Education:
Religion:
Finances:

Family:

Mother:
Relationship with her:
Father:
Relationship with him:
Siblings, How many, relationship with each:
Children of siblings:
Other extended family:
Close? Why or why not:

Attitude:

Most at ease when:
Most ill at ease when:
Priorities:
Philosophies:
How they feel about themselves:
Past failure they would be embarrassed to admit:
Why?
If granted one wish what would it be, why?

Traits:

Optimist or pessimist? Why?
Introvert or extrovert? Why?
Drives and motives:
Talents:
Extremely skilled at:
Extremely unskilled at:
Good characteristics:
Character flaws:
Mannerisms:
Peculiarities:
Biggest regret:
Minor regrets:
Biggest accomplishment:
Minor accomplishments:
Darkest secret:
Does anyone know?
How did they find out:

Self-perception:

One word they would use to describe themselves:
One paragraph of how they would describe themselves:
What do they consider their best physical characteristic and why:
The worst one? Why?
Are they realistic assessments?
If not, why not?
How they think others preserve them:
What four things would they most like to change about themselves:
Why?
If they were changed would they be the same person, why/why not:
Would changing of number 1 make them more happy? Why/why not:

Interaction with other people:

How do they relate to others:
How are they perceived by strangers:
Friends:
Wife/husband/lover:
The Hero/Heroin:
How do they view the Hero/Heroine:
First impression of the char:
why?
What happens to change this perception:
What do people like most about this char:
What do they dislike most about them:

Goals:

Immediate:
Long term:
How do they plan to accomplish them:
How will others be effected by this:

Problems/Crisis:

How do they react in a crisis:
How do they face problems:
Kind of problems they usually run into:
How they react to new problems:
How they react to change:

General :

Favorite clothing, why:
Least favorite, why:
Jewelry:
Other accessories:
Drives:
Where do they live:
Where do they want to live:
Spending habits, why:
What do they do too much of, why:
Most prized possession, why:
People they secretly admire, why:
Person they are most influenced by, why:
Most important person in their life before story starts, why:
How do they spend the week just before the story starts:

Source (http://www.elfwood.com/farp/thewriting/crissychar/crissychar.html)
Title: Re: Discussion - Character creation
Post by: Tzefa on November 28, 2009, 11:34:03 PM
They work well but i think they can get to complicated like that huge one there  :confused: For the main characters yeah there pretty good but i just like to make up the minor the characters as i go
Title: Re: Discussion - Character creation
Post by: Coryn on November 29, 2009, 12:18:35 AM
well how much you should delve into a characters is directly proportional to how big of role they will play in the story. so for more minor characters you dont have to go the whole 9 yards.
Title: Re: Discussion - Character creation
Post by: SaiHawkeye on November 29, 2009, 12:30:47 AM
Even for my main characters, I don't put too much thought into them. When I design my characters, I mostly base them on their purpose in the story, how they grow, and the important message that I want to get across.

I'll add more to this post once I finish writing up the last chapter of Assassin's Guild to avoid spoiler. >.<
Title: Re: Discussion - Character creation
Post by: Coryn on November 29, 2009, 01:26:09 AM
well if you only do that much sai your characters will be lacking in the area that really makes them human.
Title: Re: Discussion - Character creation
Post by: AnimeDoodler on November 29, 2009, 01:30:53 AM
personally, I like to create my characters basic principles first, tehn design their clothing based on tehir profession and role in teh story, then let the design sit for a bit. After a while, I'll go back and create a more detailed revision of info for a character
Title: Re: Discussion - Character creation
Post by: SaiHawkeye on November 29, 2009, 02:01:02 AM
I disagree with you Coryn. Taking my character creation method, I created Izuna for my Assassin's Guild story. The largest vehicle to move the story was based around Mujin. In Izuna's design, only a few aspects came to mind; she is motherly, skilled, and out for vengeance. From this, I only added a few more details and her character becomes fully human. She was married to the Duke of Razial who was killed by the king that she served loyally since childhood. Now she wants revenge for being cast out of her position in life and it just happened that she found Mujin being carried out of the castle as it was under siege weeks later. She then planned on using Mujin for revenge but in her heart she still cared about the royal family and didn't want to betray them.

As for Mujin himself
[Spoiler, don't read this Rob] >.<

The whole point of AG was created to have the final emotion of heartache. Mujin was based on the archetype of the hero who must kill his father to restore balance to the universe. He is a prince of exile, his being one of death, that must return to a home he has never known and do what is right for everyone.

After getting down the basic concept of a character, what they're capable of, and their role in the story it's easy to make them "real" without over-complicating their design. It's really a matter of what the individual writer needs to express these characters. To me, how the character is used makes them more human than their description.
Title: Re: Discussion - Character creation
Post by: Coryn on November 29, 2009, 11:32:04 AM
yeah but by fleshing out all of the aspects you get a much deeper character. frankly some people are looking for more than a job description in the characters they read about.
Title: Re: Discussion - Character creation
Post by: Fallen Kite on November 29, 2009, 11:43:01 AM
:hmm: that's a long list  :hmm: I think you could take some of them out, if they don''t really mean anything to the story... But you might also look at this and get idea  :hmm: This could be used on drawing as well
Title: Re: Discussion - Character creation
Post by: Coryn on November 29, 2009, 12:03:11 PM
not really kite. because most of these things dont really fit into the process of drawing a character. but if your writing a character they're all very useful
Title: Re: Discussion - Character creation
Post by: Fallen Kite on November 29, 2009, 12:13:26 PM
You also create a character when you draw  :hmm:
Title: Re: Discussion - Character creation
Post by: Coryn on November 29, 2009, 12:52:03 PM
yes but just drawing a character is different than doing the writing that involves the character.
Title: Re: Discussion - Character creation
Post by: Fallen Kite on November 29, 2009, 02:50:34 PM
That's right  :)

But the core of what I meant was, that use the list as a guide... kinda ;) (I know I might have said different?)  :laughing11:

For example:
Religion: Buddhist - draw a Buddhist... A BALD Buddhist  :hmm: A monk-like Buddhist... With a staff
Mother: Big Mama - draw a guy besides his mother, and the guy says: "My mother", while looking at the floor... ashamed  :-\
Achievements/Failures: Yada-yada-yada you know where I'm heading at  :laughing11: Inspiration
Title: Re: Discussion - Character creation
Post by: Coryn on November 29, 2009, 06:51:57 PM
 :confused: ummmmm... yeah
Title: Re: Discussion - Character creation
Post by: Robs_ugly_artwork on November 30, 2009, 12:12:05 AM
cool, see this is the kind of writing hints and tips i was looking for!!!.. thanks .. this will get me started more quickly and organized now.. i really hope to see more topics like these in the near future... thanks again :D
Title: Re: Discussion - Character creation
Post by: Akiba66 on December 18, 2009, 11:46:21 PM
This is very helpful indeed. My method is kinda off. Which ever one of the major ideas I come up with first establishes the rest of them. Like with Rolly from Clash I came up with the abilities first which are mainly explosive and offensive, then the personality which is basically the reactive outspoken type(at least that's the idea),his background, then appearance (which has gone through revision) and lastly his name which was kinda picked out of a hat.
Title: Re: Discussion - Character creation
Post by: WeponizedNZ on December 19, 2009, 03:38:21 AM
when i event characters i start with finding the personality to fit perfectly into my story, then i create the appearance to best suit the person, i don't plan out what their favorite things or fears are i just invent those as i need them sort of like asking the character what those things are because i know them very well
Title: Re: Discussion - Character creation
Post by: crowheart7 on December 24, 2009, 08:03:18 PM
I do brief 1 word descriptions for most of the categories, just for my own reference

I reveal who they are to the audience through their actions mostly.
Title: Re: Discussion - Character creation
Post by: Corycaly on January 30, 2010, 03:45:08 AM
Either you draw or write those informations are useful.

Each character has to be detailed and defined: it helps the writer to develop the story and it helps the drawer to "feel " the character and give it a real identity while drawing.

From the writer's point of view: the more you know the characters, the more you can "feel "them and develop precisely their reactions and role in the story.

From the artist's point of view: It's a problem to draw characters when you don't know them because  their identity and story is closely linked to their appearance. Each detail you draw has to show the reader who is the character.

Maybe it may be long to build up all details but the result depends of it, even more when the writer isn't the drawer.
Title: Re: Discussion - Character creation
Post by: Iceh on February 10, 2010, 08:42:00 PM
I find a character sheet, and especially one that detailed.. mostly useless..
Especially for the kind of way I create my characters.

This is my process (that may or may not be bizarre):
-I draw the characters
-I think up a basic story and/or scenario
-The characters start to develop a  personality over time, as the story develops and they scenarios do as well.

A better character sheet might consist of questions like:

1. Their icecream fell on the floor!! How do they react?
2. They ate too much food, and now they have a stomach ache. What was the food, and why did they eat so much of it?
3. Etc.

That way, you'll develop the character's personality instead of their ...surroundings and such. I think that should come last. Especially if the character is not tied into a story or anything. Also, answering questions like that (in a sort of reminsent of a character meme) way, will be a lot more fun.. and you'll probably get a lot more done. =)


Yuppers, that's my opinion. ;)
And it's worked out pretty well so far...
Good luck everyone with their characters!
Title: Re: Discussion - Character creation
Post by: MrDeadone on March 03, 2010, 08:26:11 PM
Its a long list but I like welldefined characters. I might use it for my character profiles. thanks.    :-\
Title: Re: Discussion - Character creation
Post by: Account Disabled on March 03, 2010, 08:40:57 PM
Whoa, I just kind of make up characters according to my imagination and then just throw in facts about them along the way, I never go that detailed since I only write. I guess it may help me visualize my character better if I did, but it seems like too much trouble for me, I'm way too lazy to even try it.
Title: Re: Discussion - Character creation
Post by: Monsterful on March 03, 2010, 09:40:38 PM
That's actually too much information, you will rarely see this much on a character design (if you ever see it anyway).

It's actually helpful but I would shorten it to only the most important information and other miscellaneous stuff.

As for myself I use this method:

1- I either draw the character or write it's characteristics first.

2- The first step influences the second. (either draw/write)

3- I create alternative designs for it.

4- Any original design I create is like a child to me so I'll safely store it.

XD
Title: Re: Discussion - Character creation
Post by: Ohji on April 26, 2010, 12:40:46 AM
alot of the stuf posted here i do alot but tbh i find that a char. corrilation chart of the main chrs helps alot with the development of chars, adding or removing chars as it goes along and adjusting it as your story itself develops. music helps as well, some of my best chars was created while listening to music like pink floyd, J-rock/pop and such. letting the mood flow from the speakers to the paper.  :@:
Title: Re: Discussion - Character creation
Post by: Iceh on April 26, 2010, 10:04:27 PM
Another tip is- draw what you think is the most important feature to characters that you draw.
That could either be the eyes or the hair or the.. whatever really.
But personally for me, it's the eyes and the hair.

When I'm trying to create a character, I invision the character in my mind (if I have a design I'm trying to set out for) then start doodling eyes like a crazy mad man. ;D
Once I get an eye I like, I draw hair around it. Once I get that where I like it.. I start drawing the entire face.

Also, I don't keep erasing and redrawing. It's better to see your progress. Don't erase anything and move on if you don't like something. It's good to look back on something and be like, "Well.. actually, I liked that better."
It's like having "history" on PS. :) But better.
Title: Re: Discussion - Character creation
Post by: matsurinoaoi on April 27, 2010, 12:06:08 AM
When I create a character...I dunno...it's like it just "happens". I usually draw characters as a chibi first, because it's pretty basic and I can build off of it. I almost always think of personalities and basic history of a character first. Those just pop into my head and pile up...but that's just how I do it. XP
Title: Re: Discussion - Character creation
Post by: legomaestro on April 27, 2010, 05:36:48 AM
I use a massive character list, which asks really odd questions, but it works well for me, alas, i'm still struggling to find a way to potray a character's characteristics through his dialogue, an important aspect, but so hard for me!
Title: Re: Discussion - Character creation
Post by: animeABC on April 27, 2010, 05:59:42 AM
oh thanks for this :D
Title: Re: Discussion - Character creation
Post by: Vessy on June 18, 2010, 10:18:57 PM
Hmm, yeah I think that that list is nice for organization... and I like to be organized (at least on my computer) but everyone I create someone, it's all up here -taps head- I don't need stuff like that. If there's a specific thing I need to remember about someone, I remember it. Like what makes them special. If I forget it, it probably wasn't a good idea anyway.
And sometimes it's fun to just write about someone you have no idea how they act like, like, just start writing without any planning. It's fun XD At least for me.
Title: Re: Discussion - Character creation
Post by: [aero] on June 18, 2010, 10:21:42 PM
And sometimes it's fun to just write about someone you have no idea how they act like, like, just start writing without any planning. It's fun XD At least for me.


*points to Chimera* every... single... character...
Title: Re: Discussion - Character creation
Post by: Vessy on June 18, 2010, 10:22:55 PM
And sometimes it's fun to just write about someone you have no idea how they act like, like, just start writing without any planning. It's fun XD At least for me.


*points to Chimera* every... single... character...
XD! Well, I wouldn't be able to do that for EVERY character... maybe I should try it.
Title: Re: Discussion - Character creation
Post by: [aero] on June 18, 2010, 10:25:51 PM
im not too sure its a good thing to do that actually... but it sort of happened for me since i just sat down one day n started writing it out of the blue

so far though its worked out, and its kinda fun to "learn" (for lack of a better word) about the characters as i write it
Title: Re: Discussion - Character creation
Post by: Coryn on June 18, 2010, 10:31:53 PM
i've never tried to write a character without knowing their personalities. it has happened though once or twice from me not paying them much attention till they were actually in the story. hell i still have to name some of my favorite characters. 
Title: Re: Discussion - Character creation
Post by: Vessy on June 18, 2010, 10:35:14 PM
When I write about someone I dont know, I'm always surprised by them. XD. "Oh, I didn't know they'd say that." Type thing. Stuff just happens when I write it.
Title: Re: Discussion - Character creation
Post by: [aero] on June 18, 2010, 10:46:59 PM
how in depth though coyn? like a general view or pretty detailed? (when you make one up)

thats happened to me a few times vessy XD
Title: Re: Discussion - Character creation
Post by: Account Disabled on June 18, 2010, 10:54:19 PM
I almost always make mine up on the spot when I think of an idea cause I begin writing when I think, "Oh! An idea, better start writing it." And I make a character to be the hero and may throw in other characters, unless the idea was, "That kind of character would be really cool, I'll write a story about them." Then the story would be made up on the spot.
Title: Re: Discussion - Character creation
Post by: Coryn on June 18, 2010, 11:00:40 PM
well when i make up a character i can vary a lot on how its done. sometimes i start with looks and at other times i start with a basic idea or faucet of their personality. if i start with looks i will sometimes just ignore personality till i start writing them at which point i just kinda write them and let their personality develop on its own. otherwise i'll figure out their personality entirely. if i start with personality i'll usually figure out the rest of their personality and then figure out their looks to match the personality. or in the case of one character i make the personality and looks sorta conflicting while also fitting each other perfectly. (it makes sense to me)
Title: Re: Discussion - Character creation
Post by: [aero] on June 18, 2010, 11:12:05 PM
o_o

hmm very cool
Title: Re: Discussion - Character creation
Post by: Coryn on June 18, 2010, 11:14:43 PM
too much explanation?
Title: Re: Discussion - Character creation
Post by: Account Disabled on June 18, 2010, 11:19:16 PM
Not at all, I enjoy reading how other writers work and create their stories. I kind of shy away from creating the image and physical traits of my characters though, I give general explanations most of the time since the image in my head is so vague itself, if I could draw it'd be a different story, but I can never remember what most of my characters look like without a base. On a related note, I have to thank Tzefa and Monster for making it easier for me to write Prey and Arcane.
Title: Re: Discussion - Character creation
Post by: Coryn on June 18, 2010, 11:22:18 PM
i just wish i could draw so i could show other people what i see. i mean i can describe my characters exactly as i see them in my head but it doesnt mean others will see them in exactly the same way
Title: Re: Discussion - Character creation
Post by: [aero] on June 18, 2010, 11:23:48 PM
@ coryn: nah, i jsut dont have too much experience in this area, so i cant rebuttal with worthwhile information

@Litt: i all ways have pretty detailed visions of how they look, but i cant draw either (dont bring up Raider-Tan i used another picture as reference)... weird O_o

@coryn again: yupp feel the same way, but since doodler is drawing Chimera now, i jsut keep messaging her till the idea finally gets through the text barrier XD
Title: Re: Discussion - Character creation
Post by: Account Disabled on June 18, 2010, 11:25:38 PM
The text barrier...oh how I've had so much trouble breaking through that, still not sure if I've ever managed to effectively.
Title: Re: Discussion - Character creation
Post by: Coryn on June 18, 2010, 11:28:49 PM
@coryn again: yupp feel the same way, but since doodler is drawing Chimera now, i jsut keep messaging her till the idea finally gets through the text barrier XD

when i worked with her before i always hated having to tell her that she did it wrong. i mean its not like its an artist's fault most of the time when they try to transcribe a writer's work. of course it worked out in the end for my characters i guess. not so much for others.
Title: Re: Discussion - Character creation
Post by: [aero] on June 18, 2010, 11:31:59 PM
hehe... text barrier reminds me of sound barrier

@Coyn: yah i dont like it either x_x, but the art tells half the story in a comic/manga so its important to get the art to give the right idea
Title: Re: Discussion - Character creation
Post by: Kronos on June 21, 2010, 02:38:42 AM
...thats a big list you go there...XD


Title: Re: Discussion - Character creation
Post by: everlastin01 on February 12, 2011, 12:47:11 AM
this helps me a lot!!! before i couldn't get to far with the characters. this is awsome
Title: Re: Discussion - Character creation
Post by: Hasith on February 14, 2011, 12:44:19 PM
this helps me a lot!!! before i couldn't get to far with the characters. this is awsome

Great ! I hope it will help you to make better characters.

I know many think you don't need too much details of minor characters But it always help you to build the story batter when each character has a detailed character profile. It doesn't mean if there is an army, you have  to make a detailed profile for each character but if the character has a name and appear in your story all along then it's good to have a detailed profile.
Title: Re: Discussion - Character creation
Post by: h_musick on February 14, 2011, 01:59:39 PM
it really helps to get each character's story down, so you are not messing up and having to re-write a whole chapter! lol thanks for the list!
Title: Re: Discussion - Character creation
Post by: dawood on February 17, 2011, 02:43:13 PM
it's fascinating to see how mangaka actually come up with their characters... i don't know about other mangaka.. but i know that eiichiro oda goes through alot of character designs before he finds the right type of design for each character...  and rather than developing the characters first and imagining what they would look like , like alot of writers do.. he draw several versions of characters and keeps going till he's found the perfect look for a character then i assume he would follow that up with a backstory..
i was reading through a one piece volume 41 today... and there is a section in there where he showed us how he came up with a character called wanze..  it was interesting to see that wanze actually started off as an attractive woman.. ( for those of you that don't know wanze is a bizzare looking man)
Title: Re: Discussion - Character creation
Post by: Tostificer on February 17, 2011, 02:45:19 PM
Yeah, like Ohba and Obata had some troubles designing their characters, not from the outside, but rather from the inside, their character, habits, everything.
Title: Re: Discussion - Character creation
Post by: dawood on February 17, 2011, 03:00:11 PM
Yeah, like Ohba and Obata had some troubles designing their characters, not from the outside, but rather from the inside, their character, habits, everything.

i didn't think the characters in deathnote had that many habits.. apart from L.. i'm not sure about bakuman though haven't seen it

holy moly just check on wiki look who obata mentored  - Nobuhiro Watsuki of Rurouni Kenshin and Busou Renkin, and Yusuke Murata of Eyeshield 21.

just to put it into perspective...  oda was an assisstant artist for Nobuhiro Watsuki  who wrote anf drew Rurouni Kenshin

you learn something new everyday.. lol
Title: Re: Discussion - Character creation
Post by: Tostificer on February 18, 2011, 04:12:19 PM
Oh heck they had their habits. Like Near with his toys and playing with his hair, Mellow with his chocolate... Even BB, from the spinoff had the habit of eating a lot of jam and staining it all over his clothes, making him look like he'd have blood all over him.

In bakuman, on the other hand, I haven't seen a lot, if any habits at all.
Title: Re: Discussion - Character creation
Post by: Coryn on February 18, 2011, 04:22:26 PM
well bakuman is supposed to be more of a real take on life things so i think thats part of the point. though there is the one dude with the feathers .
Title: Re: Discussion - Character creation
Post by: Tostificer on February 18, 2011, 04:25:14 PM
... A real take on life? He asked her to marry him. They're like fourteen years old?
Title: Re: Discussion - Character creation
Post by: Coryn on February 18, 2011, 05:07:45 PM
not every last bit of it toasty <.< sides did you just get engaged yourself?
Title: Re: Discussion - Character creation
Post by: Tostificer on February 21, 2011, 05:04:01 AM
Nah, I was just kidding. I thought I mentioned that.
Title: Re: Discussion - Character creation
Post by: everlastin01 on February 21, 2011, 11:49:58 AM
i am now confused....as always.....i will show some of the profiles i have later today.
Title: Re: Discussion - Character creation
Post by: Coryn on February 21, 2011, 11:53:45 AM
either way. point is the same
Title: Re: Discussion - Character creation
Post by: everlastin01 on February 21, 2011, 04:00:32 PM
i am going to post my stuff in the manga writers area. if anyone has any idea that will help my story, i would appreciate them.
Title: Re: Discussion - Character creation
Post by: Cynthia on April 15, 2011, 02:10:05 PM
With my characters, I give them objectives (goals) and past histories (what they did, where they came from, etc. before they stepped onto the page). I am also very concerned with how they feel about each other and why; that is, I am concerned with their relationships with each other. :sure:
Title: Re: Discussion - Character creation
Post by: Coryn on April 15, 2011, 02:26:56 PM
hey welcome to mangaraiders. why don't you make yourself a topic in the welcome center and introduce yourself!
Title: Re: Discussion - Character creation
Post by: Suuper-san on July 06, 2011, 11:21:13 AM
i generally start with a story and pick a character who isnt really suited to be in that situation. their personality explains why and can lead to a lot of flashbacks if you want to or not :P
ive heard that sometimes to write a story you pick a bunch of people that are not suited to be with each other and put them in a random place like a sweet shop. then the story writes itself. i have never tried this so i cant say if it works but it might work for someone :P
Title: Re: Discussion - Character creation
Post by: Mr.Mittens on January 10, 2012, 08:10:18 PM
lol im new and love manga i made a storyboard and my friend is reading it over the main person is this guy who just travels through strang doors that take him through dimentions
he doesnt have a name because he forgot it and i dont think he is developed enough so what should i do to grow him
Title: Re: Discussion - Character creation
Post by: Coryn on January 10, 2012, 08:19:20 PM
well let me start by saying please make a topic in the welcome center and introduce yourself.

as for your question. Even if a character is supposedly nameless. if he comes into contact with other characters he needs to have something they call him by. in this case it should be something that relates to his inner mystery. kinda like mystique from x-men. you're never sure who she really is. so you know something like that.

as for developing him i'm sure you have to know what the plot is and what not. more than just walking through doors. think about where you want the plot to start. and how you want it to end. and the character will develop with that plot.
Title: Re: Discussion - Character creation
Post by: pandasayori on January 11, 2012, 09:19:15 AM
When I start a story I pick a look for my characters first.. Then names, and eventually infomation before choosing settings, locations, etc. ^^;; I always limit myself to at least 3 important characters. (Mostly 2 main and 1 important supporting character). If I go over that, I tend to get lost and forget who I need to keep up with... Tis sad, no? (lol)
Title: Re: Discussion - Character creation
Post by: Coryn on January 11, 2012, 02:23:31 PM
i understand what you're saying. There is a definite art to have a boatload of characters in your story. Which to most easily accomplish this feat i would say is to have a story long enough to accommodate. If you're planning on having a story that's only a few pages long you can't have more than 3-4 characters i'd say. But when you start getting into epic lengths. (ala dragon ball z or what have you) You have the opportunity to add more characters cause the audience will have more time to digest it all and you'll have more time to expand on each one of them.

I think in my case i have....16 important characters in the mix at the moment? of which about half of them could be counted as mains. Seems kinda like a large number but when you introduce them over time it's really not so bad.
Title: Re: Discussion - Character creation
Post by: pandasayori on January 12, 2012, 09:37:24 AM
In a way, it's helpful to just gradually build up on characters? That is, for longer stories at least?
When I tried writing a long story, I guess I just dove head first and didn't take it one character at a time. (lol, silly me)
Title: Re: Discussion - Character creation
Post by: Monsterful on January 12, 2012, 09:51:47 AM
I'm guilty of using too many characters as well. My webcomic has around 25 named characters, half of them have been hardly developed in the 16 chapters I have so far, though since I'm doing a long story (slice of life), time should help with this, hopefully.

It is really hard to allow each character to properly shine I must say, though giving a character (or group of them) a particular focus on certain moments AND making their personalities clear by saying the right things does help a bit. It's still pretty hard nevertheless.
Title: Re: Discussion - Character creation
Post by: Coryn on January 12, 2012, 01:53:54 PM
well nevertheless you've been doing a good job monster. half of a characters development is shown through their actions and words alone. you have to let their very existence within the story define them. and you've been dong a pretty good job of it. i don't think there's anyone who's read all of monsterful and couldn't describe the character's personalities.
Title: Re: Discussion - Character creation
Post by: legomaestro on February 18, 2012, 09:17:11 AM
Hah, see Monster?

Well i'm having that problem right now, particularly in the naming department. Got any tips?
Title: Re: Discussion - Character creation
Post by: everlastin01 on February 18, 2012, 12:06:21 PM
i have discovered a new way for me to find out more about my characers.... ROLE PLAY.......idk why i put that in all caps
Title: Re: Discussion - Character creation
Post by: Coryn on February 18, 2012, 03:40:25 PM
Hah, see Monster?

Well i'm having that problem right now, particularly in the naming department. Got any tips?

go to a site with lots of names and associated meanings. find the right language and gender and just start reading through them. You'll already have a sense of which meanings match up with who the character is. then it's just a matter of developing a sense of the name. easier than it sounds

Title: Re: Discussion - Character creation
Post by: ReasonRevolutionaryVII on February 18, 2012, 03:49:20 PM
Hah, see Monster?

Well i'm having that problem right now, particularly in the naming department. Got any tips?

go to a site with lots of names and associated meanings. find the right language and gender and just start reading through them. You'll already have a sense of which meanings match up with who the character is. then it's just a matter of developing a sense of the name. easier than it sounds

I agree I use a similar technique. To be honest I sometimes base a character around a name. With me it all depends on the importance of the character and the nature of the character. I once had a character named Mindy who was snake like with her abilities and personality. Mindy is short for Malinda which means "black serpent or sweet serpent."  Now sometimes I give characters names I find cool sounding or really interesting regardless of what they may mean. It all depends for me but I can say the technique can work really well. I due however tend to stay with in nationality and ethnicity 90% of the time.
Title: Re: Discussion - Character creation
Post by: Unknown on July 01, 2012, 02:04:45 AM
Thanks that was really helpful :)
Title: Re: Discussion - Character creation
Post by: legomaestro on July 04, 2012, 11:53:52 AM
Yo guys, need help with a character.

London. A Bartender who lives in a hectic city with quite an underground community. He doesn't fit his role very well, since he doesn't know anything so can't tell those convenient over-the-counter stories to his patrons. He wants to start. But he's not an idiot- snooping around could get him killed. How should he get into it?

He's only cards are that he serves drinks to almost anyone regardless of who they are. He's not talkative and has no opinions on anything pretty much. He's friendly enough to talk to, but he's just a regular guy who doesn't have much of a drive in anything...

Any ideas?
Title: Re: Discussion - Character creation
Post by: P4 on July 04, 2012, 01:05:34 PM
user retired
Title: Re: Discussion - Character creation
Post by: legomaestro on July 04, 2012, 01:18:50 PM
Haha, that's certainly one way to do it.
Title: Re: Discussion - Character creation
Post by: Coryn on July 04, 2012, 02:11:23 PM
the thing that you're missing here. is that drunk people love to talk. The fact that he's neutral. (as most information dealers are) serves him well. People spill their guts, he just has to listen. plus if he offers patrons a "quiet place to talk" where he can secretly listen in. all the better. As long as he proves he is too useful to all sides to axe, then he's safe.
Title: Re: Discussion - Character creation
Post by: Aoife Pen on August 23, 2012, 10:07:32 PM
Characters are always going to be a creation that takes time. Like getting to know someone you just met, there is no way I would hand detailed paper to a new acquaintance :read:

lol I start with one word, "Brave" or "Sly" and go from their , appearance, taste in food everything comes from one word and mutates into a sentence, by the time your done you have a character.

But the outside world helps me the most, people watching has become one of the most helpful things, as well as day dreams.
Title: Re: Discussion - Character creation
Post by: SwordHero16 on August 24, 2012, 09:40:53 PM
Hi people. I want to create a releationship between a younger boy and a older girl to be one of the main focuses of my story. Simply, the characters in my story with this relationship are Sakuri Keneiyu (12 years old) and Kokoro Inoru. Kokoro is a 14 year old girl (turning 15 earlier in the first arc) who wanted to have a friend to escape her loneliness but her job as a singer leaves her little time and her fear that someone who she befriended will leave her or die someday, which she has since her parents' death of a bullet train accident since she was very young. She would go to a shrine every month to wish that someone will appear to be her friend, that's when Sakuri comes to her coincidentally. For Sakuri, he can be very caring to those who he friends with and became friends to those who are lonely. When he first met Kokoro, he instantly wants to be friends with her after hearing about her tragic past. This have Kokoro is confused for why a boy much younger than her bothers to though Sakuri correctly predicts that she is lonely. When Kokoro is touched by Sakuri's kindness to her, she wondering about how a young boy like Sakuri is that kind of person. After befriending Sakuri, she is changed to a more opened person, being more calm and more confident as a singer.

If there's anything that you have personality ideas for the two characters, let me know.

Title: Re: Discussion - Character creation
Post by: Aoife Pen on August 25, 2012, 12:25:50 AM
this character sounds like Love tae ri it's a korean drama out there, may be watching that will help you choose were you want to go with that character
Title: Re: Discussion - Character creation
Post by: SwordHero16 on August 25, 2012, 06:19:46 AM
No, they don't go there. Sakuri haven't understand what is real love as he is young. Kokoro also since she's been lonely for many years.
Title: Re: Discussion - Character creation
Post by: Aoife Pen on August 25, 2012, 06:38:30 PM
Sry :blush: :blush: "love' is only in the title, I didn't mean to overstep
Title: Re: Discussion - Character creation
Post by: SwordHero16 on August 27, 2012, 06:44:31 AM
It's fine. The relationship between the two, start off as friends, though after that, they couldn't meet again since Kokoro have been busy with her job. Sakuri tends to dream about her and even worries that he wouldn't see her again. There will be comic relief between the two also, like being together often, making the other characters thinking they're a couple, which the two always denied.
Title: Re: Discussion - Character creation
Post by: everlastin01 on October 31, 2012, 07:22:10 PM
Hi guys I'm back!! WHOO!
:sheep: :sheep: :sheep: :sheep: :sheep:
Anyways I have created a guy and a girl couple...and I have no clue how to start with the whole relationship thing other than that they have been best friends forever and both are afraid to admit to the other that they like each other. I have a seen between them that happens way later on but like I said early in this I have no clue where to start. Any suggestions?
Title: Re: Discussion - Character creation
Post by: Coryn on October 31, 2012, 07:34:33 PM
everlastin?! EVERLASTIN!!!

*bone breaking bear hug*

I THOUGHT YOU WERE DEAD!!!



As for your characters. A good way to bring two characters together is of course common interest. And in the case of love, jealousy of some sort. Bring other lovers into the mix, other flings, make each realize how much they want the other.
Title: Re: Discussion - Character creation
Post by: everlastin01 on October 31, 2012, 07:45:44 PM
They are teenagers now, but they both were trained to be assassins together and they both respect for the fact they are equals. Yeah.....have to post some of my little paragraphs (for a story I will finish this time!!) that don't really have a begining to them.

can't....brea..the....h..el..p....
Title: Re: Discussion - Character creation
Post by: legomaestro on November 03, 2012, 03:07:07 AM
*rescues her from hug

Anyways, I've seen the paragraphs and now i understand which way the story is going. Have you figured out what their personalities are like? Are they good or bad?
Title: Re: Discussion - Character creation
Post by: everlastin01 on November 03, 2012, 03:19:11 PM
they are good now...used to be jerks though
Title: Re: Discussion - Character creation
Post by: legomaestro on November 03, 2012, 07:14:42 PM
Haha, i see. Have you figured out who their parents were? And who exactly do they assasinate if i may ask?
Title: Re: Discussion - Character creation
Post by: everlastin01 on November 05, 2012, 02:55:16 PM
You only know who the father of the guy is lego
.......DOTS....... is in the developing story thing
(so if you want to know more about some of the characters please ask me there)
Title: Re: Discussion - Character creation
Post by: legomaestro on January 19, 2013, 06:04:24 PM
This is both self-interest and story influenced interest:

Why do bullies and etc. (all those kinds of people) stay in school anyways? You know the type, the drug dealing, knife toting kind who hang around school for some reason (mostly i'm referring to the ones in less prestigeous schools). Aren't they supposed to not care about grades or whatever in any sort of way? Any idea what goes through their heads?
Title: Re: Discussion - Character creation
Post by: h_musick on January 19, 2013, 08:07:24 PM
I guess cause they like the drama of that kind of life and thateir costomers are? lol's where it is... at school. Or maybe that's where their costomers are? lol!
Title: Re: Discussion - Character creation
Post by: legomaestro on January 19, 2013, 08:36:49 PM
Hm i'm not sure, i mean they're even scared of the principals and stuff right? It makes no sense to me.
Title: Re: Discussion - Character creation
Post by: Takeo on March 28, 2013, 03:49:45 AM
As far as Main Characters go, this template is in-depth, detailed, but covers pretty much everything for a main character. I like it. I wouldn't use it for minor characters, but I'll definitely use it as a means to coming up with a full main character. It has the depth and detail that I knew I needed, and more than I realized that I needed that I didn't use before.

Very useful indeed.
Title: Re: Discussion - Character creation
Post by: everlastin01 on June 11, 2013, 06:59:20 PM
Any character I create I go into depth with, if I don't know the character I won't know what they are like even if they are minor characters. That is just me everyone is different.
Title: Re: Discussion - Character creation
Post by: Khaliisto on October 04, 2013, 06:01:28 AM
When I'm creating characters, I usually start by thinking of a very over-generalized way to describe them, usually one adjective. Then I think of a person I know or have met/heard of, who is a real person, and try to delve into that persons psyche, and try to imagine what it would be like if i dramatized or fantasized, usually from a very metaphorical and removed standpoint, their personality.

Example: In my project, I very loosely based one of my main characters off of myself, but from other people's viewpoints. I am always told I look miserable. When people say I look miserable, I actually have no emotion on my face. When I'm miserable, no one says anything when they see my face lol. But I over-dramatized that by making my character completely catatonic and emotionless to the outside. It plays very easily into deep and personal story aspects, but works just as well comically. When everyone is freaking out or scared, or really any extreme comic emotion, his expressions never change. Also, any time he speaks or says anything, it carries a lot of weight, both comically and seriously, because it's unusual for him to do so. That's one aspect of my personality, viewed from a pretty standard perspective of myself.

My roommate was the base for the other character. He's obnoxious when he jokes, lifts weights far beyond any realistic application, and is a complete, unashamed dog around women. Let's face it, I barely have to alter anything to make a character out of him. But I did purposely choose to move that character further away from the actual personality of my roommate, to allow for my personal touch and creativity.

My long-winded point is, I love stories with a lot of characters (except when they're all introduced too quickly, or when there's so many that no-one gets much character or depth), and when you repeatedly create characters, even with templates, you find after a while that they all have recognizable mechanisms and traits/quirks that start to make it very obvious that one person created all of these personalities; you begin to see that they all borrow from the same orign.

I find basing them very loosely off of real-life people, however insignificant or un-renown , helps to give a nice organic feel to the characters at their base, and really helps to make them individual. Thanks to anybody who stuck it out and read this needlessly long reply.
Title: Re: Discussion - Character creation
Post by: everlastin01 on November 01, 2013, 05:10:09 PM
@ Khaliisto: it is a good idea to study people and see how they are in society and create characters from real things but you also have to have something that isn't...well real...one of my characters (oddly enough) has the eye sight of a eagle and the ferociousness of a wolf....(not sure if I got my point explained the best way)
Title: Re: Discussion - Character creation
Post by: 50 Words for Paipis on July 02, 2014, 01:56:49 PM
I've been experimenting with making web diagrams detailing what particular characters mean to one another. It helps me figure out the main theme-struggle of the character. For instance, if Johnny likes Martha who is dating Lionel, lives in the suburbs with supporting parents, but is dissatisfied with his circumstances: Johnny— Martha (who he believes will satisfy him), Johnny— Lionel (who he believes keeps him from that satisfaction), Johnny— suburban life/supporting parents (which he believes isn't enough to satisfy him). It's clear now that his theme is satisfaction vs. dissatisfaction which forms the backbone of his character. More detail is needed, to be sure, but having the theme of the character helps the story along, for me at least.
Title: Re: Discussion - Character creation
Post by: Lumaria on July 02, 2014, 07:25:26 PM

When i create characters, i put myself in their shoes, create their qualities and their falws, and how much of it they share. and this usually influences the type of narrative or if this character needs another character to show these off.


When i create multiple, i put myself in their shows and see if they connect or dont. this helps me with moving the series forward.
Title: Re: Discussion - Character creation
Post by: Coryn on July 03, 2014, 02:08:11 AM
sometimes I like to take a character I've created and do a little thought experiment called "when will you break"

basically, i think about how far a character could be pushed before they collapsed into a sniveling pile of fear and self-disgust. and if possible, what that circumstance would be.

not that i'm sadistic or anything, and not that i have the intent to ever destroy a character that i run through this experiment, but it is an interesting frame to draw around a character so to speak. It's like saying "this is your bubble. everything inside the bubble is kosher, everything outside will destroy you"

it's sorta like a venn diagram. (paipis' post made me think of mentioning this)
Title: Re: Discussion - Character creation
Post by: MahluaandMilk on July 03, 2014, 03:09:25 AM
That's a nice list, I think. Like a few other people mentioned here, sometimes my characters just kind of..happen. Mostly because I have sleeping problems, my mind continuously wanders at night, so at some point in my childhood I used that to create stories in my head to help me fall asleep. Story creation can last from one little idea a night to a story spanning over a week or so of thinking. Either way I return to those ideas and draw up characters based on them, and even from there characters continuously evolve without me even noticing with time because so many of those stories intertwine and so on and so forth. They grow on me kind of like children.
I will be copying and pasting that list into a document to keep track of my characters better, though. ;)
Title: Re: Discussion - Character creation
Post by: everlastin01 on July 03, 2014, 03:13:48 AM
I think it is fun having to make a character that is completely opposite of you. For example I am a tomboy and I have a harder time trying to create prissy girly girls. So I watch drama shows (gag me) so understand them better. It is really useful...TV.
Title: Re: Discussion - Character creation
Post by: Coryn on July 03, 2014, 11:45:21 AM
not being able to sleep is how i come up with most of my material. which is good since coming up with scenes and figuring out how your character would react is integral to developing them. sometimes it's easy. sometimes you hit a brick wall.


in that case i might bring out my continuity of thought technique (patent pending).

basically i open up a blank word document, and then type literally everything that comes to mind as i puzzle out what should be going on. lot's of random stuff and lot's of ellipses, but it does tend to produce results.


on a related note, you never really realize how crowded your thought  process is until you see it on paper.
Title: Re: Discussion - Character creation
Post by: MahluaandMilk on July 03, 2014, 11:48:07 AM
[...] you never really realize how crowded your thought  process is until you see it on paper.
Oh my gods, I know. believe me, it's even worse since my writing switches between Latin letters (these kinds) and Witch's script. (Totally doesn't use Witch's script as a secret code for writing down the naughtier sides of my characters xD)
Title: Re: Discussion - Character creation
Post by: legomaestro on July 03, 2014, 12:53:28 PM
With my usual daily writers I use stream of consciousness a lot. Thing is sometimes typing is still not fast enough to put all the thoughts on paper. What does come out is sometimes interesting though.

Developing characters is stil ltricky for me, especially when I give them numbers and things to stick by, it feels restrictive. I mean if you describe someone in real life unless they are one extreme or the other, it's hard to describe their personality.
Title: Re: Discussion - Character creation
Post by: Coryn on July 03, 2014, 12:56:21 PM
the paradoxical nature of man strikes again. and that's the key to writing good characters.


people are never one extreme or the other, even if they appear to be on the surface. the most hardcore anarchist may bash the society they live in, but find there are some things that that society provides that they just can't live without.

people can be many things at once, even if those things are conflicting.
Title: Re: Discussion - Character creation
Post by: legomaestro on July 03, 2014, 12:58:11 PM
People on the level of Hitler though, are easy to describe because of how extreme they were.
Title: Re: Discussion - Character creation
Post by: Coryn on July 03, 2014, 01:39:28 PM
yes, but even hitler had humanizing qualities. not to say that that redeems him in any way. just that he's more complicated than people make him out to be, and that that get's swept under the rug of history quite often.
Title: Re: Discussion - Character creation
Post by: legomaestro on July 03, 2014, 01:52:09 PM
Heh, well if you murder 6,000,000 people don't expect me to bother looking under the rug for certain humanistic qualities.
Title: Re: Discussion - Character creation
Post by: Lumaria on July 03, 2014, 02:02:02 PM
I for the life of me, cannot use diagrams. i can't make measurements of these characters and see how they play out.

I really envision characters as a science more than math. So i usually imagine characters with specific qualities and faults and match them up between the two to see what kind of reaction i get.

I dont literally imagine them as chemicals, but i treat them as such. meaning i wont know what i get until i see the two interacting.
Title: Re: Discussion - Character creation
Post by: GingerStark on July 03, 2014, 02:03:59 PM
"I fear being an extremist now due to that fact that it'll render me a moderate 20 years down the line"
Not sure who that quotes too, but relevent  :sleep:

True, Hitler was quite human in some aspects. He loved his mother dearly, although his father abused him. After he got rejected from art school and his mother died, you'd expect some angst to take place. He truly did believe he was doing what was best for his country.
Sadly, he was more charisma than actual brains. This caused the rise and fall of Nazi Germany.
Title: Re: Discussion - Character creation
Post by: legomaestro on July 03, 2014, 02:09:27 PM
Shouldn't have risen in the first place haha. Could do with some charisma though, wonder how that worked out.
Title: Re: Discussion - Character creation
Post by: Lumaria on July 03, 2014, 02:12:40 PM
I've often found myself getting inspired by dictator's charisma in my stories.

Title: Re: Discussion - Character creation
Post by: legomaestro on July 03, 2014, 02:18:37 PM
Seriously? As always they piss me off so badly I fail to write them in. A funny thing happens where I say 'no one can be this evil, it doesn't make sense.' I hear 'evil overlord' and strangely think it's something for only cartoons.

Title: Re: Discussion - Character creation
Post by: MahluaandMilk on July 03, 2014, 02:21:25 PM
The point here is, though, that Hitler was more complex than just a stereotypical madman with power. One label isn't enough to define a character, so many points of view should be taken into consideration in order to get the most fleshed out psychological analysis.
Title: Re: Discussion - Character creation
Post by: Lumaria on July 03, 2014, 02:23:56 PM
Hitler isn't one of my inspiration, but you have to marvel the evil that they use and try to incorporate it into your own series. but this is if you're writing about a master-mind who has control of a specific nation.

For example: (and i'm not saying he's hitler), Code Geass showed off a great amount of charisma, the mystery, and the words he used to get the people going, even when people were against him, the few words he said got them back  onto his side.


True Charisma is what is inspires me about certain dictators. not their power, but how they get that power in the first place.
Title: Re: Discussion - Character creation
Post by: GingerStark on July 03, 2014, 02:30:53 PM
Much agreed  8) In the Walking Dead comics, the Governor is the perfect example of a charismatic dictator. Not particularly smart or strong or sane, but having everyone backing up his goals is more than enough!

I wonder if there any of those types in Attack on Titan...  :hmm:
Title: Re: Discussion - Character creation
Post by: everlastin01 on July 03, 2014, 05:41:03 PM
I wonder if there any of those types in Attack on Titan...  :hmm:

The wall worshipers people
Title: Re: Discussion - Character creation
Post by: 50 Words for Paipis on July 03, 2014, 09:30:24 PM
I for the life of me, cannot use diagrams. i can't make measurements of these characters and see how they play out.

I really envision characters as a science more than math. So i usually imagine characters with specific qualities and faults and match them up between the two to see what kind of reaction i get.

I dont literally imagine them as chemicals, but i treat them as such. meaning i wont know what i get until i see the two interacting.
Normally, I do the planning (diagrams, character descriptions, outlines) after I've written the first draft (as prose). I splatter ink, so to speak, and try to make sense of it. I need to know exactly what I'm doing before I start a script, whether that comes through writing several prose drafts or making diagrams.
Title: Re: Discussion - Character creation
Post by: NO1SY on July 03, 2014, 10:25:49 PM
I dont literally imagine them as chemicals, but i treat them as such. meaning i wont know what i get until i see the two interacting.

I like this analogy :) But you kinda have to do a trial run of how you think they will interact when you write your draft and then go back and make amends if it doesn't work out. Which I guess is still in keeping with the "Experimental Chemistry".

And I'm sure everyone has there own way of successfully creating characters. It's like that "Learning to learn" thing they used to push in schools - some people are visual, some people are logical etc.


Personally I create characters in two ways:
1) I have a plot idea, and then come up with characters that fit the story I am writing/fulfil roles. The characters come after the planning and the outlining and are defined within the world I have come up with.

2) I have a character idea. Sometimes I just think up a character in my head, one that isn't part of any of my stories and won't fit into them. When I get several of these, sometimes a few work well together and I can make a new story and a plot built around them. It's tough to do and more often than not I end up scrapping the plots because of incongruences, but I have gotten about 3 good ones out of it so far.

I really like to flesh out all of my characters though, and I do this as much as possible before I full-on write up my story (But usually after initial planning). I use mind-maps A LOT, which seems to work well enough for me, and profile all my characters as thoroughly as I can, going to town just imagining what the character is like in every way I can down to accents and other small details. This way I am able to work out what my characters are like how they act and how they fit in, and for me it makes giving them realistic interactions with others and the world easier. I get that a lot of character personality comes from interactions with others though so not all of it can be planned out before writing, but I'm the kind of person that likes to have a good foundation to start with and to build on - I like to see where my character development is going to go rather than see what happens as I write.
Title: Re: Discussion - Character creation
Post by: Lumaria on July 04, 2014, 01:32:40 AM
To me, i dont really have to write down anything....i just imagine the characters....and imagine the interaction. I know some people have to write it down, but i envision my story clear enough that i get to see what they would say.

It gets to the point where it looks like i'm talking to myself (in low tone) because i'm so rapped up by their conversation. it sounds like i have split personality but i dont.
Title: Re: Discussion - Character creation
Post by: NO1SY on July 04, 2014, 05:03:21 AM
Hehehehehe it's good (if not slightly scary) that you get that into writing your characters :)

I think being able to understand your characters well, whether you write them down or not, is very important, because if you don't know something about them, or why they are doing something, then the readers won't do either.
Title: Re: Discussion - Character creation
Post by: Crackhead Johny on November 08, 2014, 04:38:47 PM
My little bro was saying that he couldn't LARP as he needed new char. Same as the last few weeks.

No idea how this is rough. I instantly gave him "Uncle Billy"purveyor of untrustworthy goods. Some lulz should be had.

I just do not get how it takes people a significant amount of time to make a person.