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Author Topic: Legomaestro's Art Box  (Read 100407 times)

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Online suuper-san

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Re: Legomaestro's Art Box
« Reply #1845 on: October 15, 2017, 06:10:10 AM »
The question now is, when does the practice end so we can see these characters in stories?
I second this!!!! That comment also applies to my art too so i suppose i should eat my own comments :P

I find it fun to try to fit stories into the panels.
I should really try that  a bit. It might help to add more design to my characters as well while i am drawing them.

Nice latest one. the pose is quite good. also the anatomy is quite good as well. Your work is quite stylized anyway but most of the muscles and stuff look quite good.

@walterB dammit i thought it was like Dr. Stein too but it wasn't so similar that i thought anyone else would agree with me. I wish i had said it now >_<
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Offline yulemaestro

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Re: Legomaestro's Art Box
« Reply #1846 on: November 16, 2017, 06:56:24 PM »
Bullet Catch


Cross Fist vs. Scorpion Claw







And a dump

Spoiler






























Offline Walter B

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Re: Legomaestro's Art Box
« Reply #1847 on: November 20, 2017, 10:25:26 AM »
Those action scenes look awesome! Great work buddy!

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Online suuper-san

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Re: Legomaestro's Art Box
« Reply #1848 on: November 21, 2017, 08:20:26 AM »
great sketch dump lego.
i love the poses you've got in that fight scene between those two guys.
awesome animation too. i've just made my first animation in years and its a geat medium (and also very time consuming). that bullet catch one of yours is cool, but something is a little off. after a coule of rewatches i figured it out, in the zooming towards the other guy part, the height/position of the character varies making it seem like he is wobbling rather than zooming in . but cool nonetheless. i am very tempted to copy :P
plus decent character designs as always
since your stuck on using paint, im wondering if you couldnt up the quality of the drawings by using a thicker paintbrush and drawing in double the scale. the newer version of paint can zoom out to less than 100% these days, so it might just knock off a bit of the pixelness. you also then gain the option for having a line taper by erasing a part at the end of it.
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Offline yulemaestro

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Re: Legomaestro's Art Box
« Reply #1849 on: November 21, 2017, 04:27:37 PM »
Thankee suuper!

Haha glad that the fight scene was readeable at least... Except black coat is a gal :(((

Yeah the animation went wonky in a bad way. I knew something was wrong but I couldn't figure it out hahaha. Thank goodness. And yeah man steal away. To be honest I'm shocked nobody tries animating stuff more. The pay off is so much worth the fiddling around between frames haha.

Cheers.

I've always wondered about that. I guess the lines always look bad if I don't use the line tool or something, so I'll need to use a thicker brush. Sigh. It's the curse of no pressure sensitivity.



Offline MahluaandEggnog

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Re: Legomaestro's Art Box
« Reply #1850 on: November 22, 2017, 07:11:16 PM »
Hey hey! Looks like with me home for a couple of days and you having recently posted something, the old crew might have a small reunion before winter break yet!

If anything, it's more the FPS on the animation that confused me a little, but I have to say, I'm proud of all the work you've put in. Can't wait to join you on those exploits soon, although I'm sitting with about eight research books over my head for a term paper.

Offline Killer B !!SAMA!!

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Re: Legomaestro's Art Box
« Reply #1851 on: November 23, 2017, 05:26:54 AM »
Very cool action there bro hhha the sketches hav so many characters in it cool,btw leg what app did u use on animating the castching a bullet hha  i havent post for months hhha i hope i can follow this awesome works soon

Offline yulemaestro

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Re: Legomaestro's Art Box
« Reply #1852 on: November 26, 2017, 11:54:19 AM »
I used mspaint and windows movie maker. I should've paid a heck of a lot more attention though haha. It turned out quite iffy.

Get off that damn game you're playing and make some arts, Killer! Haha


@Mahlua! She lives! Research books huh. Any of them happen to be even remotely interesting or is it hell all the way down? Either way, wish you luck with that. School has been scalping me as well, and exams are around the corner so yeh that's always fun.

Offline MahluaandEggnog

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Re: Legomaestro's Art Box
« Reply #1853 on: November 26, 2017, 03:29:24 PM »
I mean I'm basically researching Hieroglyphs for a linguistics project and for Medieval Lit I'm doing a project on the narrative of race relations between the Middle East and Anglo-Christian societies, explicitly how stereotypes perpetuated in medieval literature continue to appear in modern medievalist fantasy media, such as the Gerudo race in the Legend of Zelda franchise.

But, yeah, good to be back.

Offline yulemaestro

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Re: Legomaestro's Art Box
« Reply #1854 on: November 26, 2017, 03:48:44 PM »
I only understood Midde East and Christian there. Gerudo race sounds like a fantasy name haha. Wow.

Well... Have fun? Haha.

Online suuper-san

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Re: Legomaestro's Art Box
« Reply #1855 on: November 27, 2017, 08:01:24 AM »
school and college are always scary places when it comes to producing work or exams :P I'm glad i got that all off my plate now. best of luck to the both of you, well, that is,  work hard enough so that luck isn't an issue :P
Art: Manga / Other / Requests (closed)
Manga:Overdrive / Endlessness
Other:Craft

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Offline yulemaestro

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Re: Legomaestro's Art Box
« Reply #1856 on: December 14, 2017, 09:04:21 PM »
Indeedy. Well, done with exams so I've got to see how that turns out.

I've been storyboarding on paper recently and had a really productive 2 chapter streak for a side-comic I just came up with. I ran out of buffer almost immediately and need to storyboard some more, but it was really fun to see how little I needed to stress abotu making pages because i knew how they were supposed to turn out.

mspaint + tablet is also tempting as hell now, since I could draw faster. Still, I lose a lot of my spontaneous when I use a tablet haha.

Anyhow, 2 random chapters of Swords Like Gods
1
































2
































« Last Edit: December 15, 2017, 11:32:31 PM by legomaestro »

Offline Walter B

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Re: Legomaestro's Art Box
« Reply #1857 on: December 15, 2017, 08:39:11 PM »
Seems like an amazing fight is coming up!

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Offline MahluaandEggnog

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Re: Legomaestro's Art Box
« Reply #1858 on: December 15, 2017, 10:16:13 PM »
Congrats on the comic! Everything looks good here...and really grown up for the starter gallery. The perspective on the buildings is something I particularly like about your works. I'm sure once I start sketching back up, I can start doing something similar, maybe. The story is pretty simple, but I kinda like the quirky flow of it.

Some of the panelwork is a little odd, though, like saying "hup" before standing up (as it would be said while standing up, so it might fit better in the frame with him standing), or the couple of times you make a new frame for a small movement and it's difficult to tell what exactly is supposed to be different. Efficiency is key.

Offline yulemaestro

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Re: Legomaestro's Art Box
« Reply #1859 on: December 15, 2017, 11:46:25 PM »
You know, I do enjoy dumping on my art quality but I suppose I'll just move to the main gallery for practical reasons - I still refuse to call myself anything other than a starter though. Until I can get a paid commission of any price done I'm a nub for life.

I screwed up the page order for the second chapter. On the odd similar panels thing it's something that I like to do to show the passage of time and that characters are actually just standing in the same character shot. At the least it can be used to show subtle emotional expressions, but at it's best it can be used for nice horror jump-scares where the character was still talking even as some freaky abomination appears within frame at super speed and stuff haha.

(Also I'm lazy and don't need to post much in the second panel)

I'm glad the experiment went well actually. I lost steam as soon as I lost my storyboards but I was clocking 4 pages a day at a reliable rate for about a week. Fun stuff.

You can definitely nail the perspective thing Mahlua. I mean I still remember your chairs and your porch drawing. Your sense is better than mine. All I can actually give as a tip is learning 1 point perspective. I put a dot on a page and drew so many cubes I finally understood in my bones the simple relationship: Anything above eye level - I can see the bottom, Anything below eye level - I can see the top. I'm still only at cubes. Forget about visualizing organic or round forms in space. Still drives me crazy ehehehe.

@ Walter I hope I get to draw one. Fight scenes equals more white space. But I think ther'll need to be a lot more dialogue and exposion during the next chapter, if I ever get around to doing it ehehehe.